framebuffer_       51 content/common/gpu/client/gl_helper.cc       : texture_(gl), framebuffer_(gl), size_(size) {
framebuffer_       63 content/common/gpu/client/gl_helper.cc         gl, framebuffer_);
framebuffer_       69 content/common/gpu/client/gl_helper.cc   GLuint framebuffer() const { return framebuffer_.id(); }
framebuffer_       74 content/common/gpu/client/gl_helper.cc   content::ScopedFramebuffer framebuffer_;
framebuffer_      137 gpu/command_buffer/service/framebuffer_manager_unittest.cc     framebuffer_ = manager_.GetFramebuffer(kClient1Id);
framebuffer_      138 gpu/command_buffer/service/framebuffer_manager_unittest.cc     ASSERT_TRUE(framebuffer_ != NULL);
framebuffer_      149 gpu/command_buffer/service/framebuffer_manager_unittest.cc   Framebuffer* framebuffer_;
framebuffer_      163 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_EQ(kService1Id, framebuffer_->service_id());
framebuffer_      164 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsDeleted());
framebuffer_      165 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(NULL == framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      166 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(NULL == framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      167 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(NULL == framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      169 gpu/command_buffer/service/framebuffer_manager_unittest.cc       NULL == framebuffer_->GetAttachment(GL_DEPTH_STENCIL_ATTACHMENT));
framebuffer_      170 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasDepthAttachment());
framebuffer_      171 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasStencilAttachment());
framebuffer_      173 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      174 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      175 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
framebuffer_      176 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(manager_.IsComplete(framebuffer_));
framebuffer_      206 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      207 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      208 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      210 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_->HasUnclearedAttachment(GL_DEPTH_STENCIL_ATTACHMENT));
framebuffer_      219 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, renderbuffer1);
framebuffer_      220 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      221 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      223 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      224 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasDepthAttachment());
framebuffer_      225 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasStencilAttachment());
framebuffer_      227 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      228 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      234 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      240 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      241 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasDepthAttachment());
framebuffer_      242 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasStencilAttachment());
framebuffer_      244 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      245 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      253 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer2);
framebuffer_      254 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      255 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      257 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      258 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasDepthAttachment());
framebuffer_      259 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasStencilAttachment());
framebuffer_      264 gpu/command_buffer/service/framebuffer_manager_unittest.cc   GLenum status = framebuffer_->IsPossiblyComplete();
framebuffer_      268 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      273 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      274 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      275 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      279 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_, &renderbuffer_manager_, texture_manager_.get());
framebuffer_      280 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      281 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      283 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      284 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      296 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, renderbuffer3);
framebuffer_      297 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      299 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      300 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasDepthAttachment());
framebuffer_      301 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasStencilAttachment());
framebuffer_      303 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      304 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      310 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      311 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasDepthAttachment());
framebuffer_      312 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasStencilAttachment());
framebuffer_      314 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      315 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      318 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
framebuffer_      326 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      330 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_, &renderbuffer_manager_, texture_manager_.get());
framebuffer_      331 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      332 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      343 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, renderbuffer4);
framebuffer_      344 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      345 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      347 gpu/command_buffer/service/framebuffer_manager_unittest.cc   attachment = framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT);
framebuffer_      355 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      361 gpu/command_buffer/service/framebuffer_manager_unittest.cc   attachment = framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT);
framebuffer_      368 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      370 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      373 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, NULL);
framebuffer_      374 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      376 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      377 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->HasDepthAttachment());
framebuffer_      378 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasStencilAttachment());
framebuffer_      380 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      382 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      385 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, NULL);
framebuffer_      388 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      391 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, NULL);
framebuffer_      393 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      422 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      423 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      424 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      426 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_->HasUnclearedAttachment(GL_DEPTH_STENCIL_ATTACHMENT));
framebuffer_      428 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      436 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      438 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      440 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      441 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      442 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
framebuffer_      458 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      473 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      474 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      487 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      488 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      490 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      493 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
framebuffer_      519 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      522 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      524 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      525 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      527 gpu/command_buffer/service/framebuffer_manager_unittest.cc   attachment = framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
framebuffer_      547 gpu/command_buffer/service/framebuffer_manager_unittest.cc   attachment = framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
framebuffer_      555 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->GetColorAttachmentFormat());
framebuffer_      557 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      558 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->IsCleared());
framebuffer_      573 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      576 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(GL_COLOR_ATTACHMENT0, NULL, 0, 0, 0);
framebuffer_      577 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) == NULL);
framebuffer_      578 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
framebuffer_      581 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      582 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->IsCleared());
framebuffer_      613 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
framebuffer_      614 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_DEPTH_ATTACHMENT));
framebuffer_      615 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
framebuffer_      622 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      624 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_EQ(static_cast<GLenum>(0), framebuffer_->GetColorAttachmentFormat());
framebuffer_      641 gpu/command_buffer/service/framebuffer_manager_unittest.cc             framebuffer_->IsPossiblyComplete());
framebuffer_      662 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, renderbuffer1);
framebuffer_      663 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1);
framebuffer_      665 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) != NULL);
framebuffer_      666 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) != NULL);
framebuffer_      668 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer2);
framebuffer_      670 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) != NULL);
framebuffer_      671 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) != NULL);
framebuffer_      673 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1);
framebuffer_      675 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) == NULL);
framebuffer_      676 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) == NULL);
framebuffer_      698 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      700 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      703 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) != NULL);
framebuffer_      704 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) != NULL);
framebuffer_      706 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindTexture(kTarget1, texture2.get());
framebuffer_      708 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) != NULL);
framebuffer_      709 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) != NULL);
framebuffer_      711 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindTexture(kTarget1, texture1.get());
framebuffer_      713 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0) == NULL);
framebuffer_      714 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(framebuffer_->GetAttachment(GL_DEPTH_ATTACHMENT) == NULL);
framebuffer_      737 gpu/command_buffer/service/framebuffer_manager_unittest.cc   manager_.MarkAsComplete(framebuffer_);
framebuffer_      738 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(manager_.IsComplete(framebuffer_));
framebuffer_      741 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      743 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(manager_.IsComplete(framebuffer_));
framebuffer_      744 gpu/command_buffer/service/framebuffer_manager_unittest.cc   manager_.MarkAsComplete(framebuffer_);
framebuffer_      745 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(manager_.IsComplete(framebuffer_));
framebuffer_      746 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1);
framebuffer_      747 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(manager_.IsComplete(framebuffer_));
framebuffer_      751 gpu/command_buffer/service/framebuffer_manager_unittest.cc       framebuffer_, &renderbuffer_manager_, texture_manager_.get());
framebuffer_      752 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(manager_.IsComplete(framebuffer_));
framebuffer_      755 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1);
framebuffer_      756 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(manager_.IsComplete(framebuffer_));
framebuffer_      757 gpu/command_buffer/service/framebuffer_manager_unittest.cc   manager_.MarkAsComplete(framebuffer_);
framebuffer_      758 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_TRUE(manager_.IsComplete(framebuffer_));
framebuffer_      759 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindTexture(kTarget1, texture2.get());
framebuffer_      760 gpu/command_buffer/service/framebuffer_manager_unittest.cc   EXPECT_FALSE(manager_.IsComplete(framebuffer_));
framebuffer_      786 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
framebuffer_      789 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      794 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
framebuffer_      797 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachTexture(
framebuffer_      801 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
framebuffer_      804 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      809 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER);
framebuffer_      815 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      818 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      823 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      826 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1);
framebuffer_      830 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      833 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      838 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      853 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      857 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      860 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      872 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      875 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1);
framebuffer_      876 gpu/command_buffer/service/framebuffer_manager_unittest.cc   if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) {
framebuffer_      881 gpu/command_buffer/service/framebuffer_manager_unittest.cc   framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER);
framebuffer_      249 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc   glGenFramebuffersEXT(1, &framebuffer_);
framebuffer_      311 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc   glDeleteFramebuffersEXT(1, &framebuffer_);
framebuffer_      387 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc   glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer_);
framebuffer_       53 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h   GLuint framebuffer_;
framebuffer_      384 gpu/command_buffer/service/gles2_cmd_decoder.cc   const Framebuffer* framebuffer_;
framebuffer_      388 gpu/command_buffer/service/gles2_cmd_decoder.cc     : framebuffer_(framebuffer) {
framebuffer_      390 gpu/command_buffer/service/gles2_cmd_decoder.cc     framebuffer_->OnWillRenderTo();
framebuffer_      394 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (framebuffer_)
framebuffer_      395 gpu/command_buffer/service/gles2_cmd_decoder.cc     framebuffer_->OnDidRenderTo();
framebuffer_       29 ui/gfx/ozone/dri/dri_skbitmap.h   uint32_t get_framebuffer() const { return framebuffer_; };
framebuffer_       39 ui/gfx/ozone/dri/dri_skbitmap.h   void set_framebuffer(uint32_t framebuffer) { framebuffer_ = framebuffer; };
framebuffer_       50 ui/gfx/ozone/dri/dri_skbitmap.h   uint32_t framebuffer_;