glGetCurrentContextPPAPI   36 ppapi/lib/gl/gles2/gl2ext_ppapi.h GL_APICALL PP_Resource GL_APIENTRY glGetCurrentContextPPAPI(void);
glGetCurrentContextPPAPI   19 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->ActiveTexture(glGetCurrentContextPPAPI(), texture);
glGetCurrentContextPPAPI   24 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, shader);
glGetCurrentContextPPAPI   30 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, index, name);
glGetCurrentContextPPAPI   34 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->BindBuffer(glGetCurrentContextPPAPI(), target, buffer);
glGetCurrentContextPPAPI   39 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, framebuffer);
glGetCurrentContextPPAPI   44 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, renderbuffer);
glGetCurrentContextPPAPI   49 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, texture);
glGetCurrentContextPPAPI   55 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), red, green, blue, alpha);
glGetCurrentContextPPAPI   59 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->BlendEquation(glGetCurrentContextPPAPI(), mode);
glGetCurrentContextPPAPI   64 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), modeRGB, modeAlpha);
glGetCurrentContextPPAPI   69 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), sfactor, dfactor);
glGetCurrentContextPPAPI   77 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha);
glGetCurrentContextPPAPI   83 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, size, data, usage);
glGetCurrentContextPPAPI   91 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, offset, size, data);
glGetCurrentContextPPAPI   96 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target);
glGetCurrentContextPPAPI  100 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Clear(glGetCurrentContextPPAPI(), mask);
glGetCurrentContextPPAPI  106 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), red, green, blue, alpha);
glGetCurrentContextPPAPI  110 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->ClearDepthf(glGetCurrentContextPPAPI(), depth);
glGetCurrentContextPPAPI  114 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s);
glGetCurrentContextPPAPI  120 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), red, green, blue, alpha);
glGetCurrentContextPPAPI  124 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CompileShader(glGetCurrentContextPPAPI(), shader);
glGetCurrentContextPPAPI  135 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CompressedTexImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  155 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CompressedTexSubImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  175 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CopyTexImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  194 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CopyTexSubImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  206 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->CreateProgram(glGetCurrentContextPPAPI());
glGetCurrentContextPPAPI  210 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->CreateShader(glGetCurrentContextPPAPI(), type);
glGetCurrentContextPPAPI  214 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->CullFace(glGetCurrentContextPPAPI(), mode);
glGetCurrentContextPPAPI  218 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DeleteBuffers(glGetCurrentContextPPAPI(), n, buffers);
glGetCurrentContextPPAPI  223 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, framebuffers);
glGetCurrentContextPPAPI  227 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DeleteProgram(glGetCurrentContextPPAPI(), program);
glGetCurrentContextPPAPI  232 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, renderbuffers);
glGetCurrentContextPPAPI  236 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DeleteShader(glGetCurrentContextPPAPI(), shader);
glGetCurrentContextPPAPI  241 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, textures);
glGetCurrentContextPPAPI  245 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DepthFunc(glGetCurrentContextPPAPI(), func);
glGetCurrentContextPPAPI  249 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DepthMask(glGetCurrentContextPPAPI(), flag);
glGetCurrentContextPPAPI  253 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DepthRangef(glGetCurrentContextPPAPI(), zNear, zFar);
glGetCurrentContextPPAPI  258 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, shader);
glGetCurrentContextPPAPI  262 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Disable(glGetCurrentContextPPAPI(), cap);
glGetCurrentContextPPAPI  266 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->DisableVertexAttribArray(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  272 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), mode, first, count);
glGetCurrentContextPPAPI  278 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), mode, count, type, indices);
glGetCurrentContextPPAPI  282 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Enable(glGetCurrentContextPPAPI(), cap);
glGetCurrentContextPPAPI  286 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->EnableVertexAttribArray(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  291 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Finish(glGetCurrentContextPPAPI());
glGetCurrentContextPPAPI  295 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Flush(glGetCurrentContextPPAPI());
glGetCurrentContextPPAPI  302 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->FramebufferRenderbuffer(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  314 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->FramebufferTexture2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  323 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->FrontFace(glGetCurrentContextPPAPI(), mode);
glGetCurrentContextPPAPI  327 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GenBuffers(glGetCurrentContextPPAPI(), n, buffers);
glGetCurrentContextPPAPI  331 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GenerateMipmap(glGetCurrentContextPPAPI(), target);
glGetCurrentContextPPAPI  336 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, framebuffers);
glGetCurrentContextPPAPI  341 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, renderbuffers);
glGetCurrentContextPPAPI  345 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GenTextures(glGetCurrentContextPPAPI(), n, textures);
glGetCurrentContextPPAPI  355 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GetActiveAttrib(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  372 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GetActiveUniform(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  387 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, maxcount, count, shaders);
glGetCurrentContextPPAPI  392 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, name);
glGetCurrentContextPPAPI  396 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GetBooleanv(glGetCurrentContextPPAPI(), pname, params);
glGetCurrentContextPPAPI  402 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  406 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->GetError(glGetCurrentContextPPAPI());
glGetCurrentContextPPAPI  410 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GetFloatv(glGetCurrentContextPPAPI(), pname, params);
glGetCurrentContextPPAPI  418 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, attachment, pname, params);
glGetCurrentContextPPAPI  422 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->GetIntegerv(glGetCurrentContextPPAPI(), pname, params);
glGetCurrentContextPPAPI  427 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, pname, params);
glGetCurrentContextPPAPI  435 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, bufsize, length, infolog);
glGetCurrentContextPPAPI  441 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  446 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), shader, pname, params);
glGetCurrentContextPPAPI  454 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), shader, bufsize, length, infolog);
glGetCurrentContextPPAPI  462 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), shadertype, precisiontype, range, precision);
glGetCurrentContextPPAPI  470 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), shader, bufsize, length, source);
glGetCurrentContextPPAPI  474 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->GetString(glGetCurrentContextPPAPI(), name);
glGetCurrentContextPPAPI  480 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  486 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  492 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, location, params);
glGetCurrentContextPPAPI  497 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, location, params);
glGetCurrentContextPPAPI  502 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), program, name);
glGetCurrentContextPPAPI  508 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), index, pname, params);
glGetCurrentContextPPAPI  514 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), index, pname, params);
glGetCurrentContextPPAPI  520 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), index, pname, pointer);
glGetCurrentContextPPAPI  524 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Hint(glGetCurrentContextPPAPI(), target, mode);
glGetCurrentContextPPAPI  528 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsBuffer(glGetCurrentContextPPAPI(), buffer);
glGetCurrentContextPPAPI  532 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsEnabled(glGetCurrentContextPPAPI(), cap);
glGetCurrentContextPPAPI  536 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsFramebuffer(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  541 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsProgram(glGetCurrentContextPPAPI(), program);
glGetCurrentContextPPAPI  545 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsRenderbuffer(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  550 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsShader(glGetCurrentContextPPAPI(), shader);
glGetCurrentContextPPAPI  554 ppapi/lib/gl/gles2/gles2.c   return glGetInterfacePPAPI()->IsTexture(glGetCurrentContextPPAPI(), texture);
glGetCurrentContextPPAPI  558 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->LineWidth(glGetCurrentContextPPAPI(), width);
glGetCurrentContextPPAPI  562 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->LinkProgram(glGetCurrentContextPPAPI(), program);
glGetCurrentContextPPAPI  566 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->PixelStorei(glGetCurrentContextPPAPI(), pname, param);
glGetCurrentContextPPAPI  571 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), factor, units);
glGetCurrentContextPPAPI  582 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), x, y, width, height, format, type, pixels);
glGetCurrentContextPPAPI  586 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->ReleaseShaderCompiler(glGetCurrentContextPPAPI());
glGetCurrentContextPPAPI  594 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, internalformat, width, height);
glGetCurrentContextPPAPI  599 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), value, invert);
glGetCurrentContextPPAPI  604 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), x, y, width, height);
glGetCurrentContextPPAPI  613 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), n, shaders, binaryformat, binary, length);
glGetCurrentContextPPAPI  621 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), shader, count, str, length);
glGetCurrentContextPPAPI  626 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), func, ref, mask);
glGetCurrentContextPPAPI  632 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), face, func, ref, mask);
glGetCurrentContextPPAPI  636 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->StencilMask(glGetCurrentContextPPAPI(), mask);
glGetCurrentContextPPAPI  641 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), face, mask);
glGetCurrentContextPPAPI  646 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), fail, zfail, zpass);
glGetCurrentContextPPAPI  652 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), face, fail, zfail, zpass);
glGetCurrentContextPPAPI  664 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->TexImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  678 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, param);
glGetCurrentContextPPAPI  684 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  689 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, param);
glGetCurrentContextPPAPI  695 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  707 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->TexSubImage2D(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  720 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Uniform1f(glGetCurrentContextPPAPI(), location, x);
glGetCurrentContextPPAPI  725 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  729 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Uniform1i(glGetCurrentContextPPAPI(), location, x);
glGetCurrentContextPPAPI  734 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  738 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Uniform2f(glGetCurrentContextPPAPI(), location, x, y);
glGetCurrentContextPPAPI  743 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  747 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->Uniform2i(glGetCurrentContextPPAPI(), location, x, y);
glGetCurrentContextPPAPI  752 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  757 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, x, y, z);
glGetCurrentContextPPAPI  762 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  767 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, x, y, z);
glGetCurrentContextPPAPI  772 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  778 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, x, y, z, w);
glGetCurrentContextPPAPI  783 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  789 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, x, y, z, w);
glGetCurrentContextPPAPI  794 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, v);
glGetCurrentContextPPAPI  802 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, transpose, value);
glGetCurrentContextPPAPI  810 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, transpose, value);
glGetCurrentContextPPAPI  818 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), location, count, transpose, value);
glGetCurrentContextPPAPI  822 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->UseProgram(glGetCurrentContextPPAPI(), program);
glGetCurrentContextPPAPI  826 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->ValidateProgram(glGetCurrentContextPPAPI(), program);
glGetCurrentContextPPAPI  830 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->VertexAttrib1f(glGetCurrentContextPPAPI(), indx, x);
glGetCurrentContextPPAPI  835 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, values);
glGetCurrentContextPPAPI  839 ppapi/lib/gl/gles2/gles2.c   glGetInterfacePPAPI()->VertexAttrib2f(glGetCurrentContextPPAPI(), indx, x, y);
glGetCurrentContextPPAPI  844 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, values);
glGetCurrentContextPPAPI  850 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, x, y, z);
glGetCurrentContextPPAPI  855 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, values);
glGetCurrentContextPPAPI  861 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, x, y, z, w);
glGetCurrentContextPPAPI  866 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, values);
glGetCurrentContextPPAPI  876 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), indx, size, type, normalized, stride, ptr);
glGetCurrentContextPPAPI  881 ppapi/lib/gl/gles2/gles2.c       glGetCurrentContextPPAPI(), x, y, width, height);
glGetCurrentContextPPAPI  897 ppapi/lib/gl/gles2/gles2.c     ext->BlitFramebufferEXT(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  918 ppapi/lib/gl/gles2/gles2.c     ext->RenderbufferStorageMultisampleEXT(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI  929 ppapi/lib/gl/gles2/gles2.c     ext->GenQueriesEXT(glGetCurrentContextPPAPI(), n, queries);
glGetCurrentContextPPAPI  935 ppapi/lib/gl/gles2/gles2.c     ext->DeleteQueriesEXT(glGetCurrentContextPPAPI(), n, queries);
glGetCurrentContextPPAPI  941 ppapi/lib/gl/gles2/gles2.c     return ext->IsQueryEXT(glGetCurrentContextPPAPI(), id);
glGetCurrentContextPPAPI  948 ppapi/lib/gl/gles2/gles2.c     ext->BeginQueryEXT(glGetCurrentContextPPAPI(), target, id);
glGetCurrentContextPPAPI  954 ppapi/lib/gl/gles2/gles2.c     ext->EndQueryEXT(glGetCurrentContextPPAPI(), target);
glGetCurrentContextPPAPI  960 ppapi/lib/gl/gles2/gles2.c     ext->GetQueryivEXT(glGetCurrentContextPPAPI(), target, pname, params);
glGetCurrentContextPPAPI  967 ppapi/lib/gl/gles2/gles2.c     ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params);
glGetCurrentContextPPAPI  974 ppapi/lib/gl/gles2/gles2.c     return ext->EnableFeatureCHROMIUM(glGetCurrentContextPPAPI(), feature);
glGetCurrentContextPPAPI  986 ppapi/lib/gl/gles2/gles2.c         glGetCurrentContextPPAPI(), target, offset, size, access);
glGetCurrentContextPPAPI  994 ppapi/lib/gl/gles2/gles2.c     ext->UnmapBufferSubDataCHROMIUM(glGetCurrentContextPPAPI(), mem);
glGetCurrentContextPPAPI 1009 ppapi/lib/gl/gles2/gles2.c     return ext->MapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(),
glGetCurrentContextPPAPI 1026 ppapi/lib/gl/gles2/gles2.c     ext->UnmapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), mem);
glGetCurrentContextPPAPI 1037 ppapi/lib/gl/gles2/gles2.c         glGetCurrentContextPPAPI(), mode, first, count, primcount);
glGetCurrentContextPPAPI 1049 ppapi/lib/gl/gles2/gles2.c         glGetCurrentContextPPAPI(), mode, count, type, indices, primcount);
glGetCurrentContextPPAPI 1056 ppapi/lib/gl/gles2/gles2.c     ext->VertexAttribDivisorANGLE(glGetCurrentContextPPAPI(), index, divisor);
glGetCurrentContextPPAPI 1063 ppapi/lib/gl/gles2/gles2.c     ext->DrawBuffersEXT(glGetCurrentContextPPAPI(), count, bufs);