glGetCurrentContextPPAPI 36 ppapi/lib/gl/gles2/gl2ext_ppapi.h GL_APICALL PP_Resource GL_APIENTRY glGetCurrentContextPPAPI(void); glGetCurrentContextPPAPI 19 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->ActiveTexture(glGetCurrentContextPPAPI(), texture); glGetCurrentContextPPAPI 24 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, shader); glGetCurrentContextPPAPI 30 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, index, name); glGetCurrentContextPPAPI 34 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->BindBuffer(glGetCurrentContextPPAPI(), target, buffer); glGetCurrentContextPPAPI 39 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, framebuffer); glGetCurrentContextPPAPI 44 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, renderbuffer); glGetCurrentContextPPAPI 49 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, texture); glGetCurrentContextPPAPI 55 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), red, green, blue, alpha); glGetCurrentContextPPAPI 59 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->BlendEquation(glGetCurrentContextPPAPI(), mode); glGetCurrentContextPPAPI 64 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), modeRGB, modeAlpha); glGetCurrentContextPPAPI 69 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), sfactor, dfactor); glGetCurrentContextPPAPI 77 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha); glGetCurrentContextPPAPI 83 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, size, data, usage); glGetCurrentContextPPAPI 91 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, offset, size, data); glGetCurrentContextPPAPI 96 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target); glGetCurrentContextPPAPI 100 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Clear(glGetCurrentContextPPAPI(), mask); glGetCurrentContextPPAPI 106 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), red, green, blue, alpha); glGetCurrentContextPPAPI 110 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->ClearDepthf(glGetCurrentContextPPAPI(), depth); glGetCurrentContextPPAPI 114 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s); glGetCurrentContextPPAPI 120 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), red, green, blue, alpha); glGetCurrentContextPPAPI 124 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CompileShader(glGetCurrentContextPPAPI(), shader); glGetCurrentContextPPAPI 135 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CompressedTexImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 155 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CompressedTexSubImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 175 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CopyTexImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 194 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CopyTexSubImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 206 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->CreateProgram(glGetCurrentContextPPAPI()); glGetCurrentContextPPAPI 210 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->CreateShader(glGetCurrentContextPPAPI(), type); glGetCurrentContextPPAPI 214 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->CullFace(glGetCurrentContextPPAPI(), mode); glGetCurrentContextPPAPI 218 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DeleteBuffers(glGetCurrentContextPPAPI(), n, buffers); glGetCurrentContextPPAPI 223 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, framebuffers); glGetCurrentContextPPAPI 227 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DeleteProgram(glGetCurrentContextPPAPI(), program); glGetCurrentContextPPAPI 232 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, renderbuffers); glGetCurrentContextPPAPI 236 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DeleteShader(glGetCurrentContextPPAPI(), shader); glGetCurrentContextPPAPI 241 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, textures); glGetCurrentContextPPAPI 245 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DepthFunc(glGetCurrentContextPPAPI(), func); glGetCurrentContextPPAPI 249 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DepthMask(glGetCurrentContextPPAPI(), flag); glGetCurrentContextPPAPI 253 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DepthRangef(glGetCurrentContextPPAPI(), zNear, zFar); glGetCurrentContextPPAPI 258 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, shader); glGetCurrentContextPPAPI 262 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Disable(glGetCurrentContextPPAPI(), cap); glGetCurrentContextPPAPI 266 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->DisableVertexAttribArray(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 272 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), mode, first, count); glGetCurrentContextPPAPI 278 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), mode, count, type, indices); glGetCurrentContextPPAPI 282 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Enable(glGetCurrentContextPPAPI(), cap); glGetCurrentContextPPAPI 286 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->EnableVertexAttribArray(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 291 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Finish(glGetCurrentContextPPAPI()); glGetCurrentContextPPAPI 295 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Flush(glGetCurrentContextPPAPI()); glGetCurrentContextPPAPI 302 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->FramebufferRenderbuffer(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 314 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->FramebufferTexture2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 323 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->FrontFace(glGetCurrentContextPPAPI(), mode); glGetCurrentContextPPAPI 327 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GenBuffers(glGetCurrentContextPPAPI(), n, buffers); glGetCurrentContextPPAPI 331 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GenerateMipmap(glGetCurrentContextPPAPI(), target); glGetCurrentContextPPAPI 336 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, framebuffers); glGetCurrentContextPPAPI 341 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, renderbuffers); glGetCurrentContextPPAPI 345 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GenTextures(glGetCurrentContextPPAPI(), n, textures); glGetCurrentContextPPAPI 355 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetActiveAttrib(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 372 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetActiveUniform(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 387 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, maxcount, count, shaders); glGetCurrentContextPPAPI 392 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, name); glGetCurrentContextPPAPI 396 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetBooleanv(glGetCurrentContextPPAPI(), pname, params); glGetCurrentContextPPAPI 402 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 406 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->GetError(glGetCurrentContextPPAPI()); glGetCurrentContextPPAPI 410 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetFloatv(glGetCurrentContextPPAPI(), pname, params); glGetCurrentContextPPAPI 418 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, attachment, pname, params); glGetCurrentContextPPAPI 422 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->GetIntegerv(glGetCurrentContextPPAPI(), pname, params); glGetCurrentContextPPAPI 427 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, pname, params); glGetCurrentContextPPAPI 435 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, bufsize, length, infolog); glGetCurrentContextPPAPI 441 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 446 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), shader, pname, params); glGetCurrentContextPPAPI 454 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), shader, bufsize, length, infolog); glGetCurrentContextPPAPI 462 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), shadertype, precisiontype, range, precision); glGetCurrentContextPPAPI 470 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), shader, bufsize, length, source); glGetCurrentContextPPAPI 474 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->GetString(glGetCurrentContextPPAPI(), name); glGetCurrentContextPPAPI 480 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 486 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 492 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, location, params); glGetCurrentContextPPAPI 497 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, location, params); glGetCurrentContextPPAPI 502 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), program, name); glGetCurrentContextPPAPI 508 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), index, pname, params); glGetCurrentContextPPAPI 514 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), index, pname, params); glGetCurrentContextPPAPI 520 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), index, pname, pointer); glGetCurrentContextPPAPI 524 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Hint(glGetCurrentContextPPAPI(), target, mode); glGetCurrentContextPPAPI 528 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsBuffer(glGetCurrentContextPPAPI(), buffer); glGetCurrentContextPPAPI 532 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsEnabled(glGetCurrentContextPPAPI(), cap); glGetCurrentContextPPAPI 536 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsFramebuffer(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 541 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsProgram(glGetCurrentContextPPAPI(), program); glGetCurrentContextPPAPI 545 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsRenderbuffer(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 550 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsShader(glGetCurrentContextPPAPI(), shader); glGetCurrentContextPPAPI 554 ppapi/lib/gl/gles2/gles2.c return glGetInterfacePPAPI()->IsTexture(glGetCurrentContextPPAPI(), texture); glGetCurrentContextPPAPI 558 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->LineWidth(glGetCurrentContextPPAPI(), width); glGetCurrentContextPPAPI 562 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->LinkProgram(glGetCurrentContextPPAPI(), program); glGetCurrentContextPPAPI 566 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->PixelStorei(glGetCurrentContextPPAPI(), pname, param); glGetCurrentContextPPAPI 571 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), factor, units); glGetCurrentContextPPAPI 582 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), x, y, width, height, format, type, pixels); glGetCurrentContextPPAPI 586 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->ReleaseShaderCompiler(glGetCurrentContextPPAPI()); glGetCurrentContextPPAPI 594 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, internalformat, width, height); glGetCurrentContextPPAPI 599 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), value, invert); glGetCurrentContextPPAPI 604 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), x, y, width, height); glGetCurrentContextPPAPI 613 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), n, shaders, binaryformat, binary, length); glGetCurrentContextPPAPI 621 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), shader, count, str, length); glGetCurrentContextPPAPI 626 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), func, ref, mask); glGetCurrentContextPPAPI 632 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), face, func, ref, mask); glGetCurrentContextPPAPI 636 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->StencilMask(glGetCurrentContextPPAPI(), mask); glGetCurrentContextPPAPI 641 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), face, mask); glGetCurrentContextPPAPI 646 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), fail, zfail, zpass); glGetCurrentContextPPAPI 652 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), face, fail, zfail, zpass); glGetCurrentContextPPAPI 664 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->TexImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 678 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, param); glGetCurrentContextPPAPI 684 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 689 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, param); glGetCurrentContextPPAPI 695 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 707 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->TexSubImage2D(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 720 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Uniform1f(glGetCurrentContextPPAPI(), location, x); glGetCurrentContextPPAPI 725 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 729 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Uniform1i(glGetCurrentContextPPAPI(), location, x); glGetCurrentContextPPAPI 734 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 738 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Uniform2f(glGetCurrentContextPPAPI(), location, x, y); glGetCurrentContextPPAPI 743 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 747 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->Uniform2i(glGetCurrentContextPPAPI(), location, x, y); glGetCurrentContextPPAPI 752 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 757 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, x, y, z); glGetCurrentContextPPAPI 762 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 767 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, x, y, z); glGetCurrentContextPPAPI 772 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 778 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, x, y, z, w); glGetCurrentContextPPAPI 783 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 789 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, x, y, z, w); glGetCurrentContextPPAPI 794 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, v); glGetCurrentContextPPAPI 802 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, transpose, value); glGetCurrentContextPPAPI 810 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, transpose, value); glGetCurrentContextPPAPI 818 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), location, count, transpose, value); glGetCurrentContextPPAPI 822 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->UseProgram(glGetCurrentContextPPAPI(), program); glGetCurrentContextPPAPI 826 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->ValidateProgram(glGetCurrentContextPPAPI(), program); glGetCurrentContextPPAPI 830 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->VertexAttrib1f(glGetCurrentContextPPAPI(), indx, x); glGetCurrentContextPPAPI 835 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, values); glGetCurrentContextPPAPI 839 ppapi/lib/gl/gles2/gles2.c glGetInterfacePPAPI()->VertexAttrib2f(glGetCurrentContextPPAPI(), indx, x, y); glGetCurrentContextPPAPI 844 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, values); glGetCurrentContextPPAPI 850 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, x, y, z); glGetCurrentContextPPAPI 855 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, values); glGetCurrentContextPPAPI 861 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, x, y, z, w); glGetCurrentContextPPAPI 866 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, values); glGetCurrentContextPPAPI 876 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), indx, size, type, normalized, stride, ptr); glGetCurrentContextPPAPI 881 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), x, y, width, height); glGetCurrentContextPPAPI 897 ppapi/lib/gl/gles2/gles2.c ext->BlitFramebufferEXT(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 918 ppapi/lib/gl/gles2/gles2.c ext->RenderbufferStorageMultisampleEXT(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 929 ppapi/lib/gl/gles2/gles2.c ext->GenQueriesEXT(glGetCurrentContextPPAPI(), n, queries); glGetCurrentContextPPAPI 935 ppapi/lib/gl/gles2/gles2.c ext->DeleteQueriesEXT(glGetCurrentContextPPAPI(), n, queries); glGetCurrentContextPPAPI 941 ppapi/lib/gl/gles2/gles2.c return ext->IsQueryEXT(glGetCurrentContextPPAPI(), id); glGetCurrentContextPPAPI 948 ppapi/lib/gl/gles2/gles2.c ext->BeginQueryEXT(glGetCurrentContextPPAPI(), target, id); glGetCurrentContextPPAPI 954 ppapi/lib/gl/gles2/gles2.c ext->EndQueryEXT(glGetCurrentContextPPAPI(), target); glGetCurrentContextPPAPI 960 ppapi/lib/gl/gles2/gles2.c ext->GetQueryivEXT(glGetCurrentContextPPAPI(), target, pname, params); glGetCurrentContextPPAPI 967 ppapi/lib/gl/gles2/gles2.c ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params); glGetCurrentContextPPAPI 974 ppapi/lib/gl/gles2/gles2.c return ext->EnableFeatureCHROMIUM(glGetCurrentContextPPAPI(), feature); glGetCurrentContextPPAPI 986 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), target, offset, size, access); glGetCurrentContextPPAPI 994 ppapi/lib/gl/gles2/gles2.c ext->UnmapBufferSubDataCHROMIUM(glGetCurrentContextPPAPI(), mem); glGetCurrentContextPPAPI 1009 ppapi/lib/gl/gles2/gles2.c return ext->MapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), glGetCurrentContextPPAPI 1026 ppapi/lib/gl/gles2/gles2.c ext->UnmapTexSubImage2DCHROMIUM(glGetCurrentContextPPAPI(), mem); glGetCurrentContextPPAPI 1037 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), mode, first, count, primcount); glGetCurrentContextPPAPI 1049 ppapi/lib/gl/gles2/gles2.c glGetCurrentContextPPAPI(), mode, count, type, indices, primcount); glGetCurrentContextPPAPI 1056 ppapi/lib/gl/gles2/gles2.c ext->VertexAttribDivisorANGLE(glGetCurrentContextPPAPI(), index, divisor); glGetCurrentContextPPAPI 1063 ppapi/lib/gl/gles2/gles2.c ext->DrawBuffersEXT(glGetCurrentContextPPAPI(), count, bufs);