has_thumb_ 197 cc/layers/painted_scrollbar_layer.cc UpdateProperty(scrollbar_->HasThumb(), &has_thumb_); has_thumb_ 198 cc/layers/painted_scrollbar_layer.cc if (has_thumb_) { has_thumb_ 231 cc/layers/painted_scrollbar_layer.cc if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) { has_thumb_ 95 cc/layers/painted_scrollbar_layer.h bool has_thumb_; has_thumb_ 14 cc/test/fake_scrollbar.cc has_thumb_(false), has_thumb_ 23 cc/test/fake_scrollbar.cc has_thumb_(has_thumb), has_thumb_ 44 cc/test/fake_scrollbar.cc bool FakeScrollbar::HasThumb() const { return has_thumb_; } has_thumb_ 43 cc/test/fake_scrollbar.h bool has_thumb_;