has_thumb_        197 cc/layers/painted_scrollbar_layer.cc   UpdateProperty(scrollbar_->HasThumb(), &has_thumb_);
has_thumb_        198 cc/layers/painted_scrollbar_layer.cc   if (has_thumb_) {
has_thumb_        231 cc/layers/painted_scrollbar_layer.cc   if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) {
has_thumb_         95 cc/layers/painted_scrollbar_layer.h   bool has_thumb_;
has_thumb_         14 cc/test/fake_scrollbar.cc       has_thumb_(false),
has_thumb_         23 cc/test/fake_scrollbar.cc       has_thumb_(has_thumb),
has_thumb_         44 cc/test/fake_scrollbar.cc bool FakeScrollbar::HasThumb() const { return has_thumb_; }
has_thumb_         43 cc/test/fake_scrollbar.h   bool has_thumb_;