immersive_controller_ 57 ash/wm/resize_handle_window_targeter.cc if (immersive_controller_ && immersive_controller_->IsEnabled() && immersive_controller_ 58 ash/wm/resize_handle_window_targeter.cc !immersive_controller_->IsRevealed() && immersive_controller_ 50 ash/wm/resize_handle_window_targeter.h ImmersiveFullscreenController* immersive_controller_;