immersive_controller_   57 ash/wm/resize_handle_window_targeter.cc     if (immersive_controller_ && immersive_controller_->IsEnabled() &&
immersive_controller_   58 ash/wm/resize_handle_window_targeter.cc         !immersive_controller_->IsRevealed() &&
immersive_controller_   50 ash/wm/resize_handle_window_targeter.h   ImmersiveFullscreenController* immersive_controller_;