input_channels_   118 media/audio/audio_output_device_unittest.cc   const int input_channels_;
input_channels_   133 media/audio/audio_output_device_unittest.cc       AudioBus::CalculateMemorySize(input_channels_, frames);
input_channels_   143 media/audio/audio_output_device_unittest.cc       CHANNEL_LAYOUT_STEREO, 2, input_channels_,
input_channels_    19 media/audio/audio_parameters.cc       input_channels_(0),
input_channels_    32 media/audio/audio_parameters.cc       input_channels_(0),
input_channels_    46 media/audio/audio_parameters.cc       input_channels_(input_channels),
input_channels_    60 media/audio/audio_parameters.cc       input_channels_(input_channels),
input_channels_    76 media/audio/audio_parameters.cc   input_channels_ = input_channels;
input_channels_    89 media/audio/audio_parameters.cc          (input_channels_ >= 0) &&
input_channels_    90 media/audio/audio_parameters.cc          (input_channels_ <= media::limits::kMaxChannels) &&
input_channels_    97 media/audio/audio_parameters.h   int input_channels() const { return input_channels_; }
input_channels_   106 media/audio/audio_parameters.h            input_channels_ == other.input_channels() &&
input_channels_   123 media/audio/audio_parameters.h   int input_channels_;            // Optional number of input channels.
input_channels_    54 media/audio/mac/audio_auhal_mac.cc       input_channels_(params_.input_channels()),
input_channels_    70 media/audio/mac/audio_auhal_mac.cc   VLOG(1) << "Input channels: " << input_channels_;
input_channels_    96 media/audio/mac/audio_auhal_mac.cc       input_channels_ < 0 || input_channels_ > device_input_channels) {
input_channels_   234 media/audio/mac/audio_auhal_mac.cc     if (input_channels_ > 0)
input_channels_   237 media/audio/mac/audio_auhal_mac.cc     if (input_channels_ > 0 && input_buffer_list_) {
input_channels_   376 media/audio/mac/audio_auhal_mac.cc   if (input_channels_ > 0) {
input_channels_   381 media/audio/mac/audio_auhal_mac.cc         (sizeof(AudioBuffer) * input_channels_);
input_channels_   386 media/audio/mac/audio_auhal_mac.cc     input_buffer_list_->mNumberBuffers = input_channels_;
input_channels_   389 media/audio/mac/audio_auhal_mac.cc     input_bus_ = AudioBus::Create(input_channels_, number_of_frames_);
input_channels_   452 media/audio/mac/audio_auhal_mac.cc       (input_channels_ == 0 && output_channels_ == 0))
input_channels_   473 media/audio/mac/audio_auhal_mac.cc   if (!EnableIO(input_channels_ > 0, kAudioUnitScope_Input))
input_channels_   495 media/audio/mac/audio_auhal_mac.cc   if (input_channels_ > 0) {
input_channels_   497 media/audio/mac/audio_auhal_mac.cc                          input_channels_,
input_channels_   120 media/audio/mac/audio_auhal_mac.h   const int input_channels_;
input_channels_    62 media/base/channel_mixer.cc         input_channels_(input_channels),
input_channels_    89 media/base/channel_mixer.cc   int input_channels_;
input_channels_   157 media/base/channel_mixer.cc     matrix_->push_back(std::vector<float>(input_channels_, 0));
input_channels_   166 media/base/channel_mixer.cc     int passthrough_channels = std::min(input_channels_, output_channels_);
input_channels_   204 media/base/channel_mixer.cc         (output_layout_ == CHANNEL_LAYOUT_MONO && input_channels_ == 2) ?
input_channels_   320 media/base/channel_mixer.cc     for (int input_ch = 0; input_ch < input_channels_; ++input_ch) {