input_handler_ 147 content/browser/android/in_process/synchronous_compositor_impl.cc if (input_handler_) input_handler_ 148 content/browser/android/in_process/synchronous_compositor_impl.cc input_handler_->OnRootLayerDelegatedScrollOffsetChanged(); input_handler_ 177 content/browser/android/in_process/synchronous_compositor_impl.cc if (input_handler_) input_handler_ 178 content/browser/android/in_process/synchronous_compositor_impl.cc input_handler_->SetRootLayerScrollOffsetDelegate(NULL); input_handler_ 180 content/browser/android/in_process/synchronous_compositor_impl.cc input_handler_ = input_handler; input_handler_ 182 content/browser/android/in_process/synchronous_compositor_impl.cc if (input_handler_) input_handler_ 183 content/browser/android/in_process/synchronous_compositor_impl.cc input_handler_->SetRootLayerScrollOffsetDelegate(this); input_handler_ 103 content/browser/android/in_process/synchronous_compositor_impl.h cc::InputHandler* input_handler_; input_handler_ 70 content/renderer/input/input_handler_proxy.cc input_handler_(input_handler), input_handler_ 79 content/renderer/input/input_handler_proxy.cc input_handler_->BindToClient(this); input_handler_ 85 content/renderer/input/input_handler_proxy.cc input_handler_ = NULL; input_handler_ 99 content/renderer/input/input_handler_proxy.cc DCHECK(input_handler_); input_handler_ 110 content/renderer/input/input_handler_proxy.cc input_handler_->CreateLatencyInfoSwapPromiseMonitor(latency_info); input_handler_ 118 content/renderer/input/input_handler_proxy.cc DCHECK(input_handler_); input_handler_ 135 content/renderer/input/input_handler_proxy.cc cc::InputHandler::ScrollStatus scroll_status = input_handler_->ScrollBegin( input_handler_ 147 content/renderer/input/input_handler_proxy.cc bool did_scroll = input_handler_->ScrollBy( input_handler_ 150 content/renderer/input/input_handler_proxy.cc input_handler_->ScrollEnd(); input_handler_ 170 content/renderer/input/input_handler_proxy.cc cc::InputHandler::ScrollStatus scroll_status = input_handler_->ScrollBegin( input_handler_ 195 content/renderer/input/input_handler_proxy.cc bool did_scroll = input_handler_->ScrollBy( input_handler_ 205 content/renderer/input/input_handler_proxy.cc input_handler_->ScrollEnd(); input_handler_ 213 content/renderer/input/input_handler_proxy.cc input_handler_->PinchGestureBegin(); input_handler_ 220 content/renderer/input/input_handler_proxy.cc input_handler_->PinchGestureEnd(); input_handler_ 226 content/renderer/input/input_handler_proxy.cc input_handler_->PinchGestureUpdate( input_handler_ 245 content/renderer/input/input_handler_proxy.cc if (input_handler_->HaveTouchEventHandlersAt( input_handler_ 260 content/renderer/input/input_handler_proxy.cc CHECK(input_handler_); input_handler_ 261 content/renderer/input/input_handler_proxy.cc input_handler_->MouseMoveAt(gfx::Point(mouse_event.x, mouse_event.y)); input_handler_ 273 content/renderer/input/input_handler_proxy.cc scroll_status = input_handler_->ScrollBegin( input_handler_ 280 content/renderer/input/input_handler_proxy.cc scroll_status = input_handler_->FlingScrollBegin(); input_handler_ 290 content/renderer/input/input_handler_proxy.cc input_handler_->ScrollEnd(); input_handler_ 319 content/renderer/input/input_handler_proxy.cc input_handler_->ScheduleAnimation(); input_handler_ 354 content/renderer/input/input_handler_proxy.cc input_handler_->ScheduleAnimation(); input_handler_ 366 content/renderer/input/input_handler_proxy.cc input_handler_->ScheduleAnimation(); input_handler_ 408 content/renderer/input/input_handler_proxy.cc input_handler_->ScrollEnd(); input_handler_ 505 content/renderer/input/input_handler_proxy.cc did_scroll = input_handler_->ScrollBy(fling_parameters_.point, input_handler_ 76 content/renderer/input/input_handler_proxy.h cc::InputHandler* input_handler_; input_handler_ 155 content/renderer/input/input_handler_proxy_unittest.cc input_handler_.reset( input_handler_ 157 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->SetClient(&mock_client_); input_handler_ 161 content/renderer/input/input_handler_proxy_unittest.cc input_handler_.reset(); input_handler_ 175 content/renderer/input/input_handler_proxy_unittest.cc scoped_ptr<content::InputHandlerProxy> input_handler_; input_handler_ 188 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(wheel)); input_handler_ 198 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(wheel)); input_handler_ 211 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_,input_handler_->HandleInputEvent(gesture_)); input_handler_ 224 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 237 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 244 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 256 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 262 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 269 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 285 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 290 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 300 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 309 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 318 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 324 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 336 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 342 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 351 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 360 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 371 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 380 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 386 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 397 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 413 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 420 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 433 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 437 content/renderer/input/input_handler_proxy_unittest.cc ASSERT_FALSE(input_handler_->gesture_scroll_on_impl_thread_for_testing()); input_handler_ 445 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 457 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 466 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 495 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 507 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 521 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 558 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 570 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 577 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 605 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 615 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 629 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 667 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 679 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 688 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 691 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->MainThreadHasStoppedFlinging(); input_handler_ 712 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 721 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 735 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 764 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 776 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 787 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 796 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 808 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 816 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 824 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 836 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 846 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 854 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 867 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 890 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 900 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 911 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 917 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 930 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 954 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 968 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 974 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 987 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 991 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_TRUE(input_handler_->gesture_scroll_on_impl_thread_for_testing()); input_handler_ 1014 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 1018 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_TRUE(input_handler_->gesture_scroll_on_impl_thread_for_testing()); input_handler_ 1028 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1039 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1045 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 1049 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_TRUE(!input_handler_->gesture_scroll_on_impl_thread_for_testing()); input_handler_ 1067 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 1073 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1086 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1101 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->DidOverscroll(accumulated_overscroll, input_handler_ 1114 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1127 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 1139 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_)); input_handler_ 1145 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1155 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1170 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->DidOverscroll(accumulated_overscroll, input_handler_ 1180 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1195 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->DidOverscroll(accumulated_overscroll, input_handler_ 1203 content/renderer/input/input_handler_proxy_unittest.cc input_handler_->Animate(time); input_handler_ 1205 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_FALSE(input_handler_->gesture_scroll_on_impl_thread_for_testing()); input_handler_ 1230 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch)); input_handler_ 1257 content/renderer/input/input_handler_proxy_unittest.cc EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch)); input_handler_ 207 remoting/client/plugin/chromoting_instance.cc input_handler_(this, normalizing_input_filter_.get()), input_handler_ 353 remoting/client/plugin/chromoting_instance.cc input_handler_.DidChangeFocus(has_focus); input_handler_ 373 remoting/client/plugin/chromoting_instance.cc return input_handler_.HandleInputEvent(event); input_handler_ 583 remoting/client/plugin/chromoting_instance.cc input_handler_.SetMouseCursor(cursor_image.Pass(), cursor_hotspot); input_handler_ 919 remoting/client/plugin/chromoting_instance.cc input_handler_.AllowMouseLock(); input_handler_ 280 remoting/client/plugin/chromoting_instance.h PepperInputHandler input_handler_;