input_handler_    147 content/browser/android/in_process/synchronous_compositor_impl.cc   if (input_handler_)
input_handler_    148 content/browser/android/in_process/synchronous_compositor_impl.cc     input_handler_->OnRootLayerDelegatedScrollOffsetChanged();
input_handler_    177 content/browser/android/in_process/synchronous_compositor_impl.cc   if (input_handler_)
input_handler_    178 content/browser/android/in_process/synchronous_compositor_impl.cc     input_handler_->SetRootLayerScrollOffsetDelegate(NULL);
input_handler_    180 content/browser/android/in_process/synchronous_compositor_impl.cc   input_handler_ = input_handler;
input_handler_    182 content/browser/android/in_process/synchronous_compositor_impl.cc   if (input_handler_)
input_handler_    183 content/browser/android/in_process/synchronous_compositor_impl.cc     input_handler_->SetRootLayerScrollOffsetDelegate(this);
input_handler_    103 content/browser/android/in_process/synchronous_compositor_impl.h   cc::InputHandler* input_handler_;
input_handler_     70 content/renderer/input/input_handler_proxy.cc       input_handler_(input_handler),
input_handler_     79 content/renderer/input/input_handler_proxy.cc   input_handler_->BindToClient(this);
input_handler_     85 content/renderer/input/input_handler_proxy.cc   input_handler_ = NULL;
input_handler_     99 content/renderer/input/input_handler_proxy.cc   DCHECK(input_handler_);
input_handler_    110 content/renderer/input/input_handler_proxy.cc       input_handler_->CreateLatencyInfoSwapPromiseMonitor(latency_info);
input_handler_    118 content/renderer/input/input_handler_proxy.cc   DCHECK(input_handler_);
input_handler_    135 content/renderer/input/input_handler_proxy.cc     cc::InputHandler::ScrollStatus scroll_status = input_handler_->ScrollBegin(
input_handler_    147 content/renderer/input/input_handler_proxy.cc         bool did_scroll = input_handler_->ScrollBy(
input_handler_    150 content/renderer/input/input_handler_proxy.cc         input_handler_->ScrollEnd();
input_handler_    170 content/renderer/input/input_handler_proxy.cc     cc::InputHandler::ScrollStatus scroll_status = input_handler_->ScrollBegin(
input_handler_    195 content/renderer/input/input_handler_proxy.cc     bool did_scroll = input_handler_->ScrollBy(
input_handler_    205 content/renderer/input/input_handler_proxy.cc     input_handler_->ScrollEnd();
input_handler_    213 content/renderer/input/input_handler_proxy.cc     input_handler_->PinchGestureBegin();
input_handler_    220 content/renderer/input/input_handler_proxy.cc     input_handler_->PinchGestureEnd();
input_handler_    226 content/renderer/input/input_handler_proxy.cc     input_handler_->PinchGestureUpdate(
input_handler_    245 content/renderer/input/input_handler_proxy.cc       if (input_handler_->HaveTouchEventHandlersAt(
input_handler_    260 content/renderer/input/input_handler_proxy.cc     CHECK(input_handler_);
input_handler_    261 content/renderer/input/input_handler_proxy.cc     input_handler_->MouseMoveAt(gfx::Point(mouse_event.x, mouse_event.y));
input_handler_    273 content/renderer/input/input_handler_proxy.cc     scroll_status = input_handler_->ScrollBegin(
input_handler_    280 content/renderer/input/input_handler_proxy.cc       scroll_status = input_handler_->FlingScrollBegin();
input_handler_    290 content/renderer/input/input_handler_proxy.cc         input_handler_->ScrollEnd();
input_handler_    319 content/renderer/input/input_handler_proxy.cc       input_handler_->ScheduleAnimation();
input_handler_    354 content/renderer/input/input_handler_proxy.cc     input_handler_->ScheduleAnimation();
input_handler_    366 content/renderer/input/input_handler_proxy.cc     input_handler_->ScheduleAnimation();
input_handler_    408 content/renderer/input/input_handler_proxy.cc     input_handler_->ScrollEnd();
input_handler_    505 content/renderer/input/input_handler_proxy.cc       did_scroll = input_handler_->ScrollBy(fling_parameters_.point,
input_handler_     76 content/renderer/input/input_handler_proxy.h   cc::InputHandler* input_handler_;
input_handler_    155 content/renderer/input/input_handler_proxy_unittest.cc     input_handler_.reset(
input_handler_    157 content/renderer/input/input_handler_proxy_unittest.cc     input_handler_->SetClient(&mock_client_);
input_handler_    161 content/renderer/input/input_handler_proxy_unittest.cc     input_handler_.reset();
input_handler_    175 content/renderer/input/input_handler_proxy_unittest.cc   scoped_ptr<content::InputHandlerProxy> input_handler_;
input_handler_    188 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(wheel));
input_handler_    198 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(wheel));
input_handler_    211 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_,input_handler_->HandleInputEvent(gesture_));
input_handler_    224 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    237 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    244 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    256 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    262 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    269 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    285 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    290 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    300 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    309 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    318 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    324 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    336 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    342 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    351 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    360 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    371 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    380 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    386 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    397 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    413 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    420 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    433 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    437 content/renderer/input/input_handler_proxy_unittest.cc   ASSERT_FALSE(input_handler_->gesture_scroll_on_impl_thread_for_testing());
input_handler_    445 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    457 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    466 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    495 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    507 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    521 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    558 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    570 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    577 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    605 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    615 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    629 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    667 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    679 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    688 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    691 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->MainThreadHasStoppedFlinging();
input_handler_    712 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    721 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    735 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    764 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    776 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    787 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    796 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    808 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    816 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    824 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    836 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    846 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    854 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    867 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    890 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    900 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    911 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    917 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    930 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    954 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    968 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_    974 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    987 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_    991 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_TRUE(input_handler_->gesture_scroll_on_impl_thread_for_testing());
input_handler_   1014 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_   1018 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_TRUE(input_handler_->gesture_scroll_on_impl_thread_for_testing());
input_handler_   1028 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1039 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1045 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_   1049 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_TRUE(!input_handler_->gesture_scroll_on_impl_thread_for_testing());
input_handler_   1067 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_   1073 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1086 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1101 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->DidOverscroll(accumulated_overscroll,
input_handler_   1114 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1127 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_   1139 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
input_handler_   1145 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1155 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1170 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->DidOverscroll(accumulated_overscroll,
input_handler_   1180 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1195 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->DidOverscroll(accumulated_overscroll,
input_handler_   1203 content/renderer/input/input_handler_proxy_unittest.cc   input_handler_->Animate(time);
input_handler_   1205 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_FALSE(input_handler_->gesture_scroll_on_impl_thread_for_testing());
input_handler_   1230 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch));
input_handler_   1257 content/renderer/input/input_handler_proxy_unittest.cc   EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(touch));
input_handler_    207 remoting/client/plugin/chromoting_instance.cc       input_handler_(this, normalizing_input_filter_.get()),
input_handler_    353 remoting/client/plugin/chromoting_instance.cc   input_handler_.DidChangeFocus(has_focus);
input_handler_    373 remoting/client/plugin/chromoting_instance.cc   return input_handler_.HandleInputEvent(event);
input_handler_    583 remoting/client/plugin/chromoting_instance.cc   input_handler_.SetMouseCursor(cursor_image.Pass(), cursor_hotspot);
input_handler_    919 remoting/client/plugin/chromoting_instance.cc   input_handler_.AllowMouseLock();
input_handler_    280 remoting/client/plugin/chromoting_instance.h   PepperInputHandler input_handler_;