inverse_observer_ 107 ui/compositor/scoped_layer_animation_settings.cc if (inverse_observer_->layer()) { inverse_observer_ 108 ui/compositor/scoped_layer_animation_settings.cc animator_->observers_.RemoveObserver(inverse_observer_.get()); inverse_observer_ 150 ui/compositor/scoped_layer_animation_settings.cc if (inverse_observer_->layer() && !base) { inverse_observer_ 151 ui/compositor/scoped_layer_animation_settings.cc animator_->RemoveObserver(inverse_observer_.get()); inverse_observer_ 152 ui/compositor/scoped_layer_animation_settings.cc } else if (base && !(inverse_observer_->layer())) { inverse_observer_ 153 ui/compositor/scoped_layer_animation_settings.cc animator_->AddObserver(inverse_observer_.get()); inverse_observer_ 155 ui/compositor/scoped_layer_animation_settings.cc inverse_observer_->SetLayer(base); inverse_observer_ 160 ui/compositor/scoped_layer_animation_settings.cc inverse_observer_->AddInverselyAnimatedLayer(inverse_layer); inverse_observer_ 64 ui/compositor/scoped_layer_animation_settings.h scoped_ptr<InvertingObserver> inverse_observer_;