inverse_observer_  107 ui/compositor/scoped_layer_animation_settings.cc   if (inverse_observer_->layer()) {
inverse_observer_  108 ui/compositor/scoped_layer_animation_settings.cc     animator_->observers_.RemoveObserver(inverse_observer_.get());
inverse_observer_  150 ui/compositor/scoped_layer_animation_settings.cc   if (inverse_observer_->layer() && !base) {
inverse_observer_  151 ui/compositor/scoped_layer_animation_settings.cc       animator_->RemoveObserver(inverse_observer_.get());
inverse_observer_  152 ui/compositor/scoped_layer_animation_settings.cc   } else if (base && !(inverse_observer_->layer())) {
inverse_observer_  153 ui/compositor/scoped_layer_animation_settings.cc       animator_->AddObserver(inverse_observer_.get());
inverse_observer_  155 ui/compositor/scoped_layer_animation_settings.cc   inverse_observer_->SetLayer(base);
inverse_observer_  160 ui/compositor/scoped_layer_animation_settings.cc   inverse_observer_->AddInverselyAnimatedLayer(inverse_layer);
inverse_observer_   64 ui/compositor/scoped_layer_animation_settings.h   scoped_ptr<InvertingObserver> inverse_observer_;