is_angle          134 gpu/command_buffer/service/feature_info.cc       is_angle(false),
is_angle          225 gpu/command_buffer/service/feature_info.cc     feature_flags_.is_angle = StartsWithASCII(renderer_str, "ANGLE", true);
is_angle          458 gpu/command_buffer/service/feature_info.cc           feature_flags_.is_angle) {
is_angle          558 gpu/command_buffer/service/feature_info.cc     if (feature_flags_.is_angle) {
is_angle           66 gpu/command_buffer/service/feature_info.h     bool is_angle;
is_angle          127 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_FALSE(info_->feature_flags().is_angle);
is_angle          305 gpu/command_buffer/service/feature_info_unittest.cc   EXPECT_TRUE(info_->feature_flags().is_angle);
is_angle         5245 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (feature_info->feature_flags().is_angle) {
is_angle         5269 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (feature_info_->feature_flags().is_angle) {
is_angle         9115 gpu/command_buffer/service/gles2_cmd_decoder.cc       if (!feature_info_->feature_flags().is_angle)
is_angle           51 ui/gl/gl_gl_api_implementation.cc   if (type == GL_FLOAT && gfx::g_version_info->is_angle &&
is_angle           38 ui/gl/gl_version_info.cc     is_angle = StartsWithASCII(renderer_str, "ANGLE", true);
is_angle           28 ui/gl/gl_version_info.h   bool is_angle;