is_angle 134 gpu/command_buffer/service/feature_info.cc is_angle(false), is_angle 225 gpu/command_buffer/service/feature_info.cc feature_flags_.is_angle = StartsWithASCII(renderer_str, "ANGLE", true); is_angle 458 gpu/command_buffer/service/feature_info.cc feature_flags_.is_angle) { is_angle 558 gpu/command_buffer/service/feature_info.cc if (feature_flags_.is_angle) { is_angle 66 gpu/command_buffer/service/feature_info.h bool is_angle; is_angle 127 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_FALSE(info_->feature_flags().is_angle); is_angle 305 gpu/command_buffer/service/feature_info_unittest.cc EXPECT_TRUE(info_->feature_flags().is_angle); is_angle 5245 gpu/command_buffer/service/gles2_cmd_decoder.cc if (feature_info->feature_flags().is_angle) { is_angle 5269 gpu/command_buffer/service/gles2_cmd_decoder.cc if (feature_info_->feature_flags().is_angle) { is_angle 9115 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!feature_info_->feature_flags().is_angle) is_angle 51 ui/gl/gl_gl_api_implementation.cc if (type == GL_FLOAT && gfx::g_version_info->is_angle && is_angle 38 ui/gl/gl_version_info.cc is_angle = StartsWithASCII(renderer_str, "ANGLE", true); is_angle 28 ui/gl/gl_version_info.h bool is_angle;