kFrames            42 media/base/channel_mixer_unittest.cc           ChannelLayoutToChannelCount(input_layout), kFrames);
kFrames            44 media/base/channel_mixer_unittest.cc           ChannelLayoutToChannelCount(output_layout), kFrames);
kFrames            46 media/base/channel_mixer_unittest.cc         std::fill(input_bus->channel(ch), input_bus->channel(ch) + kFrames, 1);
kFrames           104 media/base/channel_mixer_unittest.cc   scoped_ptr<AudioBus> input_bus = AudioBus::Create(input_channels, kFrames);
kFrames           112 media/base/channel_mixer_unittest.cc                               kFrames,
kFrames           117 media/base/channel_mixer_unittest.cc   scoped_ptr<AudioBus> output_bus = AudioBus::Create(output_channels, kFrames);
kFrames           125 media/base/channel_mixer_unittest.cc                                kFrames,
kFrames           134 media/base/channel_mixer_unittest.cc     std::fill(input_bus->channel(ch), input_bus->channel(ch) + kFrames,
kFrames           442 media/filters/audio_renderer_algorithm_unittest.cc   const int kFrames = 20;
kFrames           445 media/filters/audio_renderer_algorithm_unittest.cc   scoped_ptr<AudioBus> a = AudioBus::Create(kChannels, kFrames);
kFrames           446 media/filters/audio_renderer_algorithm_unittest.cc   scoped_ptr<AudioBus> b = AudioBus::Create(kChannels, kFrames);
kFrames           458 media/filters/audio_renderer_algorithm_unittest.cc   internal::MultiChannelDotProduct(a.get(), 0, b.get(), 0, kFrames,
kFrames           461 media/filters/audio_renderer_algorithm_unittest.cc   EXPECT_FLOAT_EQ(kFrames, dot_prod[0]);
kFrames           463 media/filters/audio_renderer_algorithm_unittest.cc   EXPECT_FLOAT_EQ(-kFrames, dot_prod[2]);
kFrames           465 media/filters/audio_renderer_algorithm_unittest.cc   internal::MultiChannelDotProduct(a.get(), 4, b.get(), 8, kFrames / 2,
kFrames           468 media/filters/audio_renderer_algorithm_unittest.cc   EXPECT_FLOAT_EQ(kFrames / 2, dot_prod[0]);
kFrames           470 media/filters/audio_renderer_algorithm_unittest.cc   EXPECT_FLOAT_EQ(-kFrames / 2, dot_prod[2]);
kFrames           475 media/filters/audio_renderer_algorithm_unittest.cc   const int kFrames = 20;
kFrames           477 media/filters/audio_renderer_algorithm_unittest.cc   const int kNumBlocks = kFrames - (kFramesPerBlock - 1);
kFrames           478 media/filters/audio_renderer_algorithm_unittest.cc   scoped_ptr<AudioBus> a = AudioBus::Create(kChannels, kFrames);
kFrames           484 media/filters/audio_renderer_algorithm_unittest.cc   for (int n = 0; n < kFrames; ++n) {
kFrames           486 media/filters/audio_renderer_algorithm_unittest.cc     ch_right[n] = kFrames - 1 - n;
kFrames            89 ui/aura/bench/bench_main.cc const int kFrames = 100;
kFrames           110 ui/aura/bench/bench_main.cc       if (frames_ % kFrames == 0) {
kFrames           112 ui/aura/bench/bench_main.cc         double ms = (now - start_time_).InMillisecondsF() / kFrames;
kFrames           231 ui/aura/bench/bench_main.cc       gl->ClearColor((frames() % kFrames)*1.0/kFrames, 1.f, 0.f, 1.f);
kFrames           276 ui/aura/bench/bench_main.cc         SkColorSetARGBInline(255*(frames() % kFrames)/kFrames, 255, 0, 255));