mouse_x_when_hit_top  377 ash/wm/immersive_fullscreen_controller_unittest.cc   EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
mouse_x_when_hit_top  387 ash/wm/immersive_fullscreen_controller_unittest.cc   EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
mouse_x_when_hit_top  392 ash/wm/immersive_fullscreen_controller_unittest.cc   EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
mouse_x_when_hit_top  397 ash/wm/immersive_fullscreen_controller_unittest.cc   EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top());
mouse_x_when_hit_top  403 ash/wm/immersive_fullscreen_controller_unittest.cc   EXPECT_EQ(top_edge_pos.x() + 100, mouse_x_when_hit_top());