mouse_x_when_hit_top 377 ash/wm/immersive_fullscreen_controller_unittest.cc EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); mouse_x_when_hit_top 387 ash/wm/immersive_fullscreen_controller_unittest.cc EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); mouse_x_when_hit_top 392 ash/wm/immersive_fullscreen_controller_unittest.cc EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); mouse_x_when_hit_top 397 ash/wm/immersive_fullscreen_controller_unittest.cc EXPECT_EQ(top_edge_pos.x(), mouse_x_when_hit_top()); mouse_x_when_hit_top 403 ash/wm/immersive_fullscreen_controller_unittest.cc EXPECT_EQ(top_edge_pos.x() + 100, mouse_x_when_hit_top());