nearest_occlusion_immune_ancestor_  110 cc/layers/render_surface.h     nearest_occlusion_immune_ancestor_ = surface;
nearest_occlusion_immune_ancestor_  113 cc/layers/render_surface.h     return nearest_occlusion_immune_ancestor_;
nearest_occlusion_immune_ancestor_  143 cc/layers/render_surface.h   RenderSurface* nearest_occlusion_immune_ancestor_;
nearest_occlusion_immune_ancestor_   37 cc/layers/render_surface_impl.cc       nearest_occlusion_immune_ancestor_(NULL),
nearest_occlusion_immune_ancestor_   50 cc/layers/render_surface_impl.h     nearest_occlusion_immune_ancestor_ = surface;
nearest_occlusion_immune_ancestor_   53 cc/layers/render_surface_impl.h     return nearest_occlusion_immune_ancestor_;
nearest_occlusion_immune_ancestor_  171 cc/layers/render_surface_impl.h   RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;