nearest_occlusion_immune_ancestor_ 110 cc/layers/render_surface.h nearest_occlusion_immune_ancestor_ = surface; nearest_occlusion_immune_ancestor_ 113 cc/layers/render_surface.h return nearest_occlusion_immune_ancestor_; nearest_occlusion_immune_ancestor_ 143 cc/layers/render_surface.h RenderSurface* nearest_occlusion_immune_ancestor_; nearest_occlusion_immune_ancestor_ 37 cc/layers/render_surface_impl.cc nearest_occlusion_immune_ancestor_(NULL), nearest_occlusion_immune_ancestor_ 50 cc/layers/render_surface_impl.h nearest_occlusion_immune_ancestor_ = surface; nearest_occlusion_immune_ancestor_ 53 cc/layers/render_surface_impl.h return nearest_occlusion_immune_ancestor_; nearest_occlusion_immune_ancestor_ 171 cc/layers/render_surface_impl.h RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;