next_activation_forces_redraw_  191 cc/trees/layer_tree_impl.cc   if (next_activation_forces_redraw_) {
next_activation_forces_redraw_  193 cc/trees/layer_tree_impl.cc     next_activation_forces_redraw_ = false;
next_activation_forces_redraw_  177 cc/trees/layer_tree_impl.h   void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; }
next_activation_forces_redraw_  291 cc/trees/layer_tree_impl.h   bool next_activation_forces_redraw_;