next_activation_forces_redraw_ 191 cc/trees/layer_tree_impl.cc if (next_activation_forces_redraw_) { next_activation_forces_redraw_ 193 cc/trees/layer_tree_impl.cc next_activation_forces_redraw_ = false; next_activation_forces_redraw_ 177 cc/trees/layer_tree_impl.h void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; } next_activation_forces_redraw_ 291 cc/trees/layer_tree_impl.h bool next_activation_forces_redraw_;