root_render_pass   61 cc/output/direct_renderer.cc     : root_render_pass(NULL),
root_render_pass  210 cc/output/direct_renderer.cc   const RenderPass* root_render_pass = render_passes_in_draw_order->back();
root_render_pass  211 cc/output/direct_renderer.cc   DCHECK(root_render_pass);
root_render_pass  214 cc/output/direct_renderer.cc   frame.root_render_pass = root_render_pass;
root_render_pass  216 cc/output/direct_renderer.cc                                ? root_render_pass->damage_rect
root_render_pass  217 cc/output/direct_renderer.cc                                : root_render_pass->output_rect;
root_render_pass  261 cc/output/direct_renderer.cc   if (frame->root_damage_rect == frame->root_render_pass->output_rect ||
root_render_pass  279 cc/output/direct_renderer.cc   if (frame->current_render_pass != frame->root_render_pass)
root_render_pass  347 cc/output/direct_renderer.cc   if (frame->current_render_pass == frame->root_render_pass &&
root_render_pass  359 cc/output/direct_renderer.cc   if (frame->current_render_pass != frame->root_render_pass ||
root_render_pass  370 cc/output/direct_renderer.cc         frame->current_render_pass == frame->root_render_pass;
root_render_pass  401 cc/output/direct_renderer.cc   if (render_pass == frame->root_render_pass) {
root_render_pass   47 cc/output/direct_renderer.h     const RenderPass* root_render_pass;
root_render_pass   28 cc/output/overlay_strategy_single_on_top.cc   RenderPass* root_render_pass = render_passes_in_draw_order->back();
root_render_pass   29 cc/output/overlay_strategy_single_on_top.cc   DCHECK(root_render_pass);
root_render_pass   31 cc/output/overlay_strategy_single_on_top.cc   QuadList& quad_list = root_render_pass->quad_list;
root_render_pass   53 cc/output/overlay_strategy_single_on_top.cc   main_image.display_rect = root_render_pass->output_rect;
root_render_pass   79 cc/output/software_renderer_unittest.cc   scoped_ptr<TestRenderPass> root_render_pass = TestRenderPass::Create();
root_render_pass   80 cc/output/software_renderer_unittest.cc   root_render_pass->SetNew(
root_render_pass   89 cc/output/software_renderer_unittest.cc   root_render_pass->AppendQuad(inner_quad.PassAs<DrawQuad>());
root_render_pass   90 cc/output/software_renderer_unittest.cc   root_render_pass->AppendQuad(outer_quad.PassAs<DrawQuad>());
root_render_pass   93 cc/output/software_renderer_unittest.cc   list.push_back(root_render_pass.PassAs<RenderPass>());
root_render_pass  172 cc/output/software_renderer_unittest.cc   scoped_ptr<TestRenderPass> root_render_pass = TestRenderPass::Create();
root_render_pass  173 cc/output/software_renderer_unittest.cc   root_render_pass->SetNew(
root_render_pass  193 cc/output/software_renderer_unittest.cc   root_render_pass->AppendQuad(inner_quad.PassAs<DrawQuad>());
root_render_pass  194 cc/output/software_renderer_unittest.cc   root_render_pass->AppendQuad(outer_quad.PassAs<DrawQuad>());
root_render_pass  197 cc/output/software_renderer_unittest.cc   list.push_back(root_render_pass.PassAs<RenderPass>());
root_render_pass  262 cc/output/software_renderer_unittest.cc   scoped_ptr<TestRenderPass> root_render_pass = TestRenderPass::Create();
root_render_pass  263 cc/output/software_renderer_unittest.cc   root_render_pass->SetNew(
root_render_pass  275 cc/output/software_renderer_unittest.cc   root_render_pass->AppendQuad(quad.PassAs<DrawQuad>());
root_render_pass  278 cc/output/software_renderer_unittest.cc   list.push_back(root_render_pass.PassAs<RenderPass>());
root_render_pass 4519 cc/trees/layer_tree_host_impl_unittest.cc       const RenderPass* root_render_pass = frame.render_passes.back();
root_render_pass 4520 cc/trees/layer_tree_host_impl_unittest.cc       EXPECT_RECT_EQ(expected_damage, root_render_pass->damage_rect);
root_render_pass 4524 cc/trees/layer_tree_host_impl_unittest.cc       ASSERT_EQ(2u, root_render_pass->quad_list.size());
root_render_pass 4529 cc/trees/layer_tree_host_impl_unittest.cc                      root_render_pass->quad_list[0]->visible_rect);
root_render_pass 4534 cc/trees/layer_tree_host_impl_unittest.cc                      root_render_pass->quad_list[1]->visible_rect);