set_context_lost  157 cc/output/output_surface_unittest.cc   context_provider->UnboundTestContext3d()->set_context_lost(true);
set_context_lost  214 cc/output/output_surface_unittest.cc   context_provider_->UnboundTestContext3d()->set_context_lost(true);
set_context_lost  259 cc/test/test_web_graphics_context_3d.h   void set_context_lost(bool context_lost) { context_lost_ = context_lost; }
set_context_lost  511 cc/trees/layer_tree_host_impl_unittest.cc   context_owned->set_context_lost(true);
set_context_lost 5529 cc/trees/layer_tree_host_impl_unittest.cc   onscreen_context_provider_->UnboundTestContext3d()->set_context_lost(true);
set_context_lost 5556 cc/trees/layer_tree_host_impl_unittest.cc   onscreen_context_provider_->UnboundTestContext3d()->set_context_lost(true);
set_context_lost 5575 cc/trees/layer_tree_host_impl_unittest.cc   onscreen_context_provider_->UnboundTestContext3d()->set_context_lost(true);
set_context_lost 5594 cc/trees/layer_tree_host_impl_unittest.cc   onscreen_context_provider_->UnboundTestContext3d()->set_context_lost(true);
set_context_lost  121 gpu/command_buffer/client/buffer_tracker_unittest.cc   command_buffer_->set_context_lost(true);