uniform_map 87 gpu/command_buffer/service/memory_program_cache.cc StoreShaderInfo(UNIFORM_MAP, proto, shader->uniform_map()); uniform_map 258 gpu/command_buffer/service/memory_program_cache.cc shader_a->uniform_map(), uniform_map 262 gpu/command_buffer/service/memory_program_cache.cc shader_b->uniform_map(), uniform_map 272 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap vertex_uniform_map = vertex_shader_->uniform_map(); uniform_map 275 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap fragment_uniform_map = fragment_shader_->uniform_map(); uniform_map 301 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(vertex_uniform_map, vertex_shader_->uniform_map()); uniform_map 304 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(fragment_uniform_map, fragment_shader_->uniform_map()); uniform_map 327 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap vertex_uniform_map = vertex_shader_->uniform_map(); uniform_map 330 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap fragment_uniform_map = fragment_shader_->uniform_map(); uniform_map 359 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(vertex_uniform_map, vertex_shader_->uniform_map()); uniform_map 362 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(fragment_uniform_map, fragment_shader_->uniform_map()); uniform_map 92 gpu/command_buffer/service/mocks.h MOCK_CONST_METHOD0(uniform_map, const VariableMap&()); uniform_map 1077 gpu/command_buffer/service/program_manager.cc UniformMap uniform_map; uniform_map 1080 gpu/command_buffer/service/program_manager.cc attached_shaders_[ii]->uniform_map(); uniform_map 1086 gpu/command_buffer/service/program_manager.cc UniformMap::iterator map_entry = uniform_map.find(name); uniform_map 1087 gpu/command_buffer/service/program_manager.cc if (map_entry == uniform_map.end()) { uniform_map 1088 gpu/command_buffer/service/program_manager.cc uniform_map[name] = type; uniform_map 1145 gpu/command_buffer/service/program_manager.cc uniforms[0] = &(attached_shaders_[0]->uniform_map()); uniform_map 1146 gpu/command_buffer/service/program_manager.cc uniforms[1] = &(attached_shaders_[1]->uniform_map()); uniform_map 333 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(vertex_shader_translator, uniform_map()) uniform_map 369 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(frag_shader_translator, uniform_map()) uniform_map 813 gpu/command_buffer/service/program_manager_unittest.cc ShaderTranslator::VariableMap uniform_map; uniform_map 824 gpu/command_buffer/service/program_manager_unittest.cc uniform_map[kUniform1Name] = ShaderTranslatorInterface::VariableInfo( uniform_map 827 gpu/command_buffer/service/program_manager_unittest.cc uniform_map[kUniform2Name] = ShaderTranslatorInterface::VariableInfo( uniform_map 830 gpu/command_buffer/service/program_manager_unittest.cc uniform_map[kUniform3GoodName] = ShaderTranslatorInterface::VariableInfo( uniform_map 835 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(shader_translator, uniform_map()) uniform_map 836 gpu/command_buffer/service/program_manager_unittest.cc .WillRepeatedly(ReturnRef(uniform_map)); uniform_map 917 gpu/command_buffer/service/program_manager_unittest.cc ShaderTranslator::VariableMap::const_iterator it = uniform_map.find( uniform_map 919 gpu/command_buffer/service/program_manager_unittest.cc ASSERT_TRUE(it != uniform_map.end()); uniform_map 1141 gpu/command_buffer/service/program_manager_unittest.cc ShaderTranslator::VariableMap uniform_map; uniform_map 1145 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(shader_translator, uniform_map()) uniform_map 1146 gpu/command_buffer/service/program_manager_unittest.cc .WillRepeatedly(ReturnRef(uniform_map)); uniform_map 1220 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(vertex_shader_translator, uniform_map()) uniform_map 1236 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(frag_shader_translator, uniform_map()) uniform_map 45 gpu/command_buffer/service/shader_manager.cc uniform_map_ = translator->uniform_map(); uniform_map 96 gpu/command_buffer/service/shader_manager.h const ShaderTranslator::VariableMap& uniform_map() const { uniform_map 112 gpu/command_buffer/service/shader_manager.h void set_uniform_map(const ShaderTranslator::VariableMap& uniform_map) { uniform_map 114 gpu/command_buffer/service/shader_manager.h uniform_map_ = ShaderTranslator::VariableMap(uniform_map); uniform_map 163 gpu/command_buffer/service/shader_manager_unittest.cc ShaderTranslator::VariableMap uniform_map; uniform_map 164 gpu/command_buffer/service/shader_manager_unittest.cc uniform_map[kUniform1Name] = ShaderTranslatorInterface::VariableInfo( uniform_map 167 gpu/command_buffer/service/shader_manager_unittest.cc uniform_map[kUniform2Name] = ShaderTranslatorInterface::VariableInfo( uniform_map 172 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_CALL(shader_translator, uniform_map()) uniform_map 173 gpu/command_buffer/service/shader_manager_unittest.cc .WillRepeatedly(ReturnRef(uniform_map)); uniform_map 199 gpu/command_buffer/service/shader_manager_unittest.cc for (ShaderTranslator::VariableMap::const_iterator it = uniform_map.begin(); uniform_map 200 gpu/command_buffer/service/shader_manager_unittest.cc it != uniform_map.end(); ++it) { uniform_map 219 gpu/command_buffer/service/shader_manager_unittest.cc for (ShaderTranslator::VariableMap::const_iterator it = uniform_map.begin(); uniform_map 220 gpu/command_buffer/service/shader_manager_unittest.cc it != uniform_map.end(); ++it) { uniform_map 87 gpu/command_buffer/service/shader_translator.h virtual const VariableMap& uniform_map() const = 0; uniform_map 134 gpu/command_buffer/service/shader_translator.h virtual const VariableMap& uniform_map() const OVERRIDE; uniform_map 42 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(vertex_translator_->uniform_map().empty()); uniform_map 47 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(fragment_translator_->uniform_map().empty()); uniform_map 73 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(vertex_translator_->uniform_map().empty()); uniform_map 92 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(vertex_translator_->uniform_map().empty()); uniform_map 116 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(fragment_translator_->uniform_map().empty()); uniform_map 131 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(fragment_translator_->uniform_map().empty()); uniform_map 148 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(vertex_translator_->uniform_map().empty()); uniform_map 187 gpu/command_buffer/service/shader_translator_unittest.cc const ShaderTranslator::VariableMap& uniform_map = uniform_map 188 gpu/command_buffer/service/shader_translator_unittest.cc fragment_translator_->uniform_map(); uniform_map 189 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_EQ(2u, uniform_map.size()); uniform_map 192 gpu/command_buffer/service/shader_translator_unittest.cc uniform_map.find("bar[0].foo.color[0]"); uniform_map 193 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(iter != uniform_map.end()); uniform_map 198 gpu/command_buffer/service/shader_translator_unittest.cc iter = uniform_map.find("bar[1].foo.color[0]"); uniform_map 199 gpu/command_buffer/service/shader_translator_unittest.cc EXPECT_TRUE(iter != uniform_map.end());