varying_map 88 gpu/command_buffer/service/memory_program_cache.cc StoreShaderInfo(VARYING_MAP, proto, shader->varying_map()); varying_map 259 gpu/command_buffer/service/memory_program_cache.cc shader_a->varying_map(), varying_map 263 gpu/command_buffer/service/memory_program_cache.cc shader_b->varying_map(), varying_map 273 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap vertex_varying_map = vertex_shader_->varying_map(); varying_map 276 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap fragment_varying_map = fragment_shader_->varying_map(); varying_map 302 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(vertex_varying_map, vertex_shader_->varying_map()); varying_map 305 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(fragment_varying_map, fragment_shader_->varying_map()); varying_map 328 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap vertex_varying_map = vertex_shader_->varying_map(); varying_map 331 gpu/command_buffer/service/memory_program_cache_unittest.cc VariableMap fragment_varying_map = fragment_shader_->varying_map(); varying_map 360 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(vertex_varying_map, vertex_shader_->varying_map()); varying_map 363 gpu/command_buffer/service/memory_program_cache_unittest.cc EXPECT_EQ(fragment_varying_map, fragment_shader_->varying_map()); varying_map 93 gpu/command_buffer/service/mocks.h MOCK_CONST_METHOD0(varying_map, const VariableMap&()); varying_map 1108 gpu/command_buffer/service/program_manager.cc &(attached_shaders_[0]->varying_map()); varying_map 1110 gpu/command_buffer/service/program_manager.cc &(attached_shaders_[1]->varying_map()); varying_map 1169 gpu/command_buffer/service/program_manager.cc &(attached_shaders_[0]->varying_map()); varying_map 1171 gpu/command_buffer/service/program_manager.cc &(attached_shaders_[1]->varying_map()); varying_map 335 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(vertex_shader_translator, varying_map()) varying_map 371 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(frag_shader_translator, varying_map()) varying_map 814 gpu/command_buffer/service/program_manager_unittest.cc ShaderTranslator::VariableMap varying_map; varying_map 837 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(shader_translator, varying_map()) varying_map 838 gpu/command_buffer/service/program_manager_unittest.cc .WillRepeatedly(ReturnRef(varying_map)); varying_map 1142 gpu/command_buffer/service/program_manager_unittest.cc ShaderTranslator::VariableMap varying_map; varying_map 1147 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(shader_translator, varying_map()) varying_map 1148 gpu/command_buffer/service/program_manager_unittest.cc .WillRepeatedly(ReturnRef(varying_map)); varying_map 1222 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(vertex_shader_translator, varying_map()) varying_map 1238 gpu/command_buffer/service/program_manager_unittest.cc EXPECT_CALL(frag_shader_translator, varying_map()) varying_map 46 gpu/command_buffer/service/shader_manager.cc varying_map_ = translator->varying_map(); varying_map 101 gpu/command_buffer/service/shader_manager.h const ShaderTranslator::VariableMap& varying_map() const { varying_map 118 gpu/command_buffer/service/shader_manager.h void set_varying_map(const ShaderTranslator::VariableMap& varying_map) { varying_map 120 gpu/command_buffer/service/shader_manager.h varying_map_ = ShaderTranslator::VariableMap(varying_map); varying_map 174 gpu/command_buffer/service/shader_manager_unittest.cc ShaderTranslator::VariableMap varying_map; varying_map 175 gpu/command_buffer/service/shader_manager_unittest.cc EXPECT_CALL(shader_translator, varying_map()) varying_map 176 gpu/command_buffer/service/shader_manager_unittest.cc .WillRepeatedly(ReturnRef(varying_map)); varying_map 88 gpu/command_buffer/service/shader_translator.h virtual const VariableMap& varying_map() const = 0; varying_map 135 gpu/command_buffer/service/shader_translator.h virtual const VariableMap& varying_map() const OVERRIDE;