varying_map        88 gpu/command_buffer/service/memory_program_cache.cc   StoreShaderInfo(VARYING_MAP, proto, shader->varying_map());
varying_map       259 gpu/command_buffer/service/memory_program_cache.cc                                    shader_a->varying_map(),
varying_map       263 gpu/command_buffer/service/memory_program_cache.cc                                    shader_b->varying_map(),
varying_map       273 gpu/command_buffer/service/memory_program_cache_unittest.cc   VariableMap vertex_varying_map = vertex_shader_->varying_map();
varying_map       276 gpu/command_buffer/service/memory_program_cache_unittest.cc   VariableMap fragment_varying_map = fragment_shader_->varying_map();
varying_map       302 gpu/command_buffer/service/memory_program_cache_unittest.cc   EXPECT_EQ(vertex_varying_map, vertex_shader_->varying_map());
varying_map       305 gpu/command_buffer/service/memory_program_cache_unittest.cc   EXPECT_EQ(fragment_varying_map, fragment_shader_->varying_map());
varying_map       328 gpu/command_buffer/service/memory_program_cache_unittest.cc   VariableMap vertex_varying_map = vertex_shader_->varying_map();
varying_map       331 gpu/command_buffer/service/memory_program_cache_unittest.cc   VariableMap fragment_varying_map = fragment_shader_->varying_map();
varying_map       360 gpu/command_buffer/service/memory_program_cache_unittest.cc   EXPECT_EQ(vertex_varying_map, vertex_shader_->varying_map());
varying_map       363 gpu/command_buffer/service/memory_program_cache_unittest.cc   EXPECT_EQ(fragment_varying_map, fragment_shader_->varying_map());
varying_map        93 gpu/command_buffer/service/mocks.h   MOCK_CONST_METHOD0(varying_map, const VariableMap&());
varying_map      1108 gpu/command_buffer/service/program_manager.cc       &(attached_shaders_[0]->varying_map());
varying_map      1110 gpu/command_buffer/service/program_manager.cc       &(attached_shaders_[1]->varying_map());
varying_map      1169 gpu/command_buffer/service/program_manager.cc       &(attached_shaders_[0]->varying_map());
varying_map      1171 gpu/command_buffer/service/program_manager.cc       &(attached_shaders_[1]->varying_map());
varying_map       335 gpu/command_buffer/service/program_manager_unittest.cc     EXPECT_CALL(vertex_shader_translator, varying_map())
varying_map       371 gpu/command_buffer/service/program_manager_unittest.cc     EXPECT_CALL(frag_shader_translator, varying_map())
varying_map       814 gpu/command_buffer/service/program_manager_unittest.cc   ShaderTranslator::VariableMap varying_map;
varying_map       837 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_CALL(shader_translator, varying_map())
varying_map       838 gpu/command_buffer/service/program_manager_unittest.cc       .WillRepeatedly(ReturnRef(varying_map));
varying_map      1142 gpu/command_buffer/service/program_manager_unittest.cc   ShaderTranslator::VariableMap varying_map;
varying_map      1147 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_CALL(shader_translator, varying_map())
varying_map      1148 gpu/command_buffer/service/program_manager_unittest.cc       .WillRepeatedly(ReturnRef(varying_map));
varying_map      1222 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_CALL(vertex_shader_translator, varying_map())
varying_map      1238 gpu/command_buffer/service/program_manager_unittest.cc   EXPECT_CALL(frag_shader_translator, varying_map())
varying_map        46 gpu/command_buffer/service/shader_manager.cc     varying_map_ = translator->varying_map();
varying_map       101 gpu/command_buffer/service/shader_manager.h   const ShaderTranslator::VariableMap& varying_map() const {
varying_map       118 gpu/command_buffer/service/shader_manager.h   void set_varying_map(const ShaderTranslator::VariableMap& varying_map) {
varying_map       120 gpu/command_buffer/service/shader_manager.h     varying_map_ = ShaderTranslator::VariableMap(varying_map);
varying_map       174 gpu/command_buffer/service/shader_manager_unittest.cc   ShaderTranslator::VariableMap varying_map;
varying_map       175 gpu/command_buffer/service/shader_manager_unittest.cc   EXPECT_CALL(shader_translator, varying_map())
varying_map       176 gpu/command_buffer/service/shader_manager_unittest.cc       .WillRepeatedly(ReturnRef(varying_map));
varying_map        88 gpu/command_buffer/service/shader_translator.h   virtual const VariableMap& varying_map() const = 0;
varying_map       135 gpu/command_buffer/service/shader_translator.h   virtual const VariableMap& varying_map() const OVERRIDE;