CheckApproximatelyEqual 44 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(start_transform, CheckApproximatelyEqual 60 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(target_transform, CheckApproximatelyEqual 66 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(target_transform, target_value.transform); CheckApproximatelyEqual 151 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(start, delegate.GetBoundsForAnimation()); CheckApproximatelyEqual 153 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(middle, delegate.GetBoundsForAnimation()); CheckApproximatelyEqual 160 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(target, delegate.GetBoundsForAnimation()); CheckApproximatelyEqual 165 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(target, target_value.bounds); CheckApproximatelyEqual 343 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), CheckApproximatelyEqual 345 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(delegate.GetTransformForAnimation(), CheckApproximatelyEqual 414 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(start_transform, delegate.GetTransformForAnimation()); CheckApproximatelyEqual 430 ui/compositor/layer_animation_element_unittest.cc CheckApproximatelyEqual(target_transform, CheckApproximatelyEqual 170 ui/compositor/layer_animation_sequence_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), CheckApproximatelyEqual 172 ui/compositor/layer_animation_sequence_unittest.cc CheckApproximatelyEqual(delegate.GetTransformForAnimation(), CheckApproximatelyEqual 178 ui/compositor/layer_animation_sequence_unittest.cc CheckApproximatelyEqual(start_transform, CheckApproximatelyEqual 193 ui/compositor/layer_animation_sequence_unittest.cc CheckApproximatelyEqual(target_transform, CheckApproximatelyEqual 239 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 258 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 281 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(initial_bounds, delegate.GetBoundsForAnimation()); CheckApproximatelyEqual 406 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 414 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), middle_bounds); CheckApproximatelyEqual 420 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 460 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 481 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), middle_bounds); CheckApproximatelyEqual 487 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 588 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 596 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 602 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 608 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 614 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 620 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 661 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 669 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), start_bounds); CheckApproximatelyEqual 675 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 2134 ui/compositor/layer_animator_unittest.cc CheckApproximatelyEqual(delegate.GetBoundsForAnimation(), target_bounds); CheckApproximatelyEqual 15 ui/compositor/test/test_utils.h void CheckApproximatelyEqual(const gfx::Transform& lhs, CheckApproximatelyEqual 17 ui/compositor/test/test_utils.h void CheckApproximatelyEqual(const gfx::Rect& lhs, const gfx::Rect& rhs); CheckApproximatelyEqual 51 ui/compositor/transform_animation_curve_adapter_unittest.cc CheckApproximatelyEqual(effective_child_transform, CheckApproximatelyEqual 33 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(rotation, interpolated); CheckApproximatelyEqual 35 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(rotation, interpolated); CheckApproximatelyEqual 49 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(scale, interpolated); CheckApproximatelyEqual 51 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(scale, interpolated); CheckApproximatelyEqual 66 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(xform, interpolated); CheckApproximatelyEqual 68 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(xform, interpolated); CheckApproximatelyEqual 80 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(gfx::Transform(), result); CheckApproximatelyEqual 97 ui/gfx/interpolated_transform_unittest.cc CheckApproximatelyEqual(gfx::Transform(), result);