ClientEventDispatcher 18 remoting/protocol/client_event_dispatcher.cc ClientEventDispatcher::ClientEventDispatcher() ClientEventDispatcher 22 remoting/protocol/client_event_dispatcher.cc ClientEventDispatcher::~ClientEventDispatcher() { ClientEventDispatcher 26 remoting/protocol/client_event_dispatcher.cc void ClientEventDispatcher::OnInitialized() { ClientEventDispatcher 32 remoting/protocol/client_event_dispatcher.cc void ClientEventDispatcher::InjectKeyEvent(const KeyEvent& event) { ClientEventDispatcher 41 remoting/protocol/client_event_dispatcher.cc void ClientEventDispatcher::InjectTextEvent(const TextEvent& event) { ClientEventDispatcher 49 remoting/protocol/client_event_dispatcher.cc void ClientEventDispatcher::InjectMouseEvent(const MouseEvent& event) { ClientEventDispatcher 18 remoting/protocol/client_event_dispatcher.h class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { ClientEventDispatcher 20 remoting/protocol/client_event_dispatcher.h ClientEventDispatcher(); ClientEventDispatcher 21 remoting/protocol/client_event_dispatcher.h virtual ~ClientEventDispatcher(); ClientEventDispatcher 35 remoting/protocol/client_event_dispatcher.h DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); ClientEventDispatcher 169 remoting/protocol/connection_to_host.cc event_dispatcher_.reset(new ClientEventDispatcher()); ClientEventDispatcher 39 remoting/protocol/connection_to_host.h class ClientEventDispatcher; ClientEventDispatcher 164 remoting/protocol/connection_to_host.h scoped_ptr<ClientEventDispatcher> event_dispatcher_;