ComputeMipMapCount 10037 gpu/command_buffer/service/gles2_cmd_decoder.cc       TextureManager::ComputeMipMapCount(target, width, height, 1) < levels) {
ComputeMipMapCount  200 gpu/command_buffer/service/mailbox_manager_unittest.cc     const GLsizei levels_needed = TextureManager::ComputeMipMapCount(
ComputeMipMapCount  392 gpu/command_buffer/service/texture_definition.cc     const size_t levels_needed = TextureManager::ComputeMipMapCount(
ComputeMipMapCount  295 gpu/command_buffer/service/texture_manager.cc         TextureManager::ComputeMipMapCount(target_, width, height, depth);
ComputeMipMapCount  390 gpu/command_buffer/service/texture_manager.cc   int levels_needed = TextureManager::ComputeMipMapCount(
ComputeMipMapCount  690 gpu/command_buffer/service/texture_manager.cc   int levels_needed = TextureManager::ComputeMipMapCount(
ComputeMipMapCount  755 gpu/command_buffer/service/texture_manager.cc   int levels_needed = TextureManager::ComputeMipMapCount(
ComputeMipMapCount  907 gpu/command_buffer/service/texture_manager.cc       max_levels_(ComputeMipMapCount(GL_TEXTURE_2D,
ComputeMipMapCount  911 gpu/command_buffer/service/texture_manager.cc       max_cube_map_levels_(ComputeMipMapCount(GL_TEXTURE_CUBE_MAP,
ComputeMipMapCount  521 gpu/command_buffer/service/texture_manager.h   static GLsizei ComputeMipMapCount(GLenum target,