AddAnimation      530 cc/animation/layer_animation_controller.cc     controller_impl->AddAnimation(to_add.Pass());
AddAnimation       42 cc/animation/layer_animation_controller.h   void AddAnimation(scoped_ptr<Animation> animation);
AddAnimation      360 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation      390 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(to_add.Pass());
AddAnimation      437 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation      487 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(animation.Pass());
AddAnimation      537 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation      589 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(animation.Pass());
AddAnimation      667 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(animation.Pass());
AddAnimation      738 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation      812 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(to_add.Pass());
AddAnimation      867 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation      899 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation      903 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation      931 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation      946 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation      970 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation      974 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation      978 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1010 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1014 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1018 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1060 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation     1108 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation     1149 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1195 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1199 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1203 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1248 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(to_add.Pass());
AddAnimation     1274 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1282 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1321 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(scoped_ptr<AnimationCurve>(
AddAnimation     1389 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1403 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1439 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1453 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1457 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1461 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1465 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1469 cc/animation/layer_animation_controller_unittest.cc   controller->AddAnimation(CreateAnimation(
AddAnimation     1597 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1601 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1648 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1652 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1686 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1706 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1723 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1741 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(CreateAnimation(
AddAnimation     1761 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1778 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1811 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1828 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1845 cc/animation/layer_animation_controller_unittest.cc   controller_impl->AddAnimation(animation.Pass());
AddAnimation     1115 cc/layers/layer.cc   layer_animation_controller_->AddAnimation(animation.Pass());
AddAnimation      397 cc/layers/layer.h   bool AddAnimation(scoped_ptr<Animation> animation);
AddAnimation     1029 cc/layers/layer_unittest.cc   return layer->AddAnimation(animation.Pass());
AddAnimation       51 cc/test/animation_test_common.cc   target->AddAnimation(animation.Pass());
AddAnimation       80 cc/test/animation_test_common.cc   target->AddAnimation(animation.Pass());
AddAnimation      129 cc/test/animation_test_common.cc   target->AddAnimation(animation.Pass());
AddAnimation      704 cc/trees/layer_tree_host_unittest_animation.cc       layer->layer_animation_controller()->AddAnimation(animation.Pass());
AddAnimation     1155 cc/trees/layer_tree_host_unittest_animation.cc         scroll_layer_->AddAnimation(animation.Pass());
AddAnimation      864 ui/compositor/layer.cc     cc_layer_->AddAnimation(animation.Pass());
AddAnimation      905 ui/compositor/layer.cc     cc_layer_->AddAnimation(pending_threaded_animations_.take(it));
AddAnimation      220 webkit/renderer/compositor_bindings/web_layer_impl.cc   bool result = layer_->AddAnimation(