AddAnimation 530 cc/animation/layer_animation_controller.cc controller_impl->AddAnimation(to_add.Pass()); AddAnimation 42 cc/animation/layer_animation_controller.h void AddAnimation(scoped_ptr<Animation> animation); AddAnimation 360 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 390 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(to_add.Pass()); AddAnimation 437 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 487 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(animation.Pass()); AddAnimation 537 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 589 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(animation.Pass()); AddAnimation 667 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(animation.Pass()); AddAnimation 738 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 812 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(to_add.Pass()); AddAnimation 867 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 899 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 903 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 931 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 946 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 970 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 974 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 978 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1010 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1014 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1018 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1060 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 1108 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 1149 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1195 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1199 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1203 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1248 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(to_add.Pass()); AddAnimation 1274 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1282 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1321 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation(scoped_ptr<AnimationCurve>( AddAnimation 1389 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1403 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1439 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1453 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1457 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1461 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1465 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1469 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( AddAnimation 1597 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1601 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1648 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1652 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1686 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1706 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1723 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1741 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( AddAnimation 1761 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1778 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1811 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1828 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1845 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(animation.Pass()); AddAnimation 1115 cc/layers/layer.cc layer_animation_controller_->AddAnimation(animation.Pass()); AddAnimation 397 cc/layers/layer.h bool AddAnimation(scoped_ptr<Animation> animation); AddAnimation 1029 cc/layers/layer_unittest.cc return layer->AddAnimation(animation.Pass()); AddAnimation 51 cc/test/animation_test_common.cc target->AddAnimation(animation.Pass()); AddAnimation 80 cc/test/animation_test_common.cc target->AddAnimation(animation.Pass()); AddAnimation 129 cc/test/animation_test_common.cc target->AddAnimation(animation.Pass()); AddAnimation 704 cc/trees/layer_tree_host_unittest_animation.cc layer->layer_animation_controller()->AddAnimation(animation.Pass()); AddAnimation 1155 cc/trees/layer_tree_host_unittest_animation.cc scroll_layer_->AddAnimation(animation.Pass()); AddAnimation 864 ui/compositor/layer.cc cc_layer_->AddAnimation(animation.Pass()); AddAnimation 905 ui/compositor/layer.cc cc_layer_->AddAnimation(pending_threaded_animations_.take(it)); AddAnimation 220 webkit/renderer/compositor_bindings/web_layer_impl.cc bool result = layer_->AddAnimation(