CreateAnimation 26 cc/animation/animation_unittest.cc return CreateAnimation(iterations, 1); CreateAnimation 30 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(0)); CreateAnimation 37 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 45 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(-1)); CreateAnimation 53 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(-1)); CreateAnimation 62 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 72 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 82 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 92 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 104 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 116 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(0, 0)); CreateAnimation 124 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); CreateAnimation 141 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); CreateAnimation 159 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(0)); CreateAnimation 167 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 176 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(-1)); CreateAnimation 185 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 199 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 210 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(0)); CreateAnimation 224 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 238 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 252 cc/animation/animation_unittest.cc scoped_ptr<Animation> anim(CreateAnimation(1)); CreateAnimation 355 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 384 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 807 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 859 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 899 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 903 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 931 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 940 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 970 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 974 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 978 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1010 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1014 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1018 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1055 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 1103 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 1149 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1195 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1199 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1203 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1243 cc/animation/layer_animation_controller_unittest.cc scoped_ptr<Animation> to_add(CreateAnimation( CreateAnimation 1274 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1282 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1321 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation(scoped_ptr<AnimationCurve>( CreateAnimation 1453 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1457 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1461 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1465 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1469 cc/animation/layer_animation_controller_unittest.cc controller->AddAnimation(CreateAnimation( CreateAnimation 1597 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 1601 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 1648 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 1652 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 1686 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 1741 cc/animation/layer_animation_controller_unittest.cc controller_impl->AddAnimation(CreateAnimation( CreateAnimation 64 ui/views/animation/bounds_animator.cc data.animation = CreateAnimation(); CreateAnimation 109 ui/views/animation/bounds_animator.h virtual gfx::SlideAnimation* CreateAnimation(); CreateAnimation 26 ui/views/animation/bounds_animator_unittest.cc SlideAnimation* animation = BoundsAnimator::CreateAnimation();