CreateTextureLayer 59 cc/test/layer_tree_pixel_test.h scoped_refptr<TextureLayer> CreateTextureLayer(const gfx::Rect& rect, CreateTextureLayer 622 ui/compositor/layer_unittest.cc Layer* layer = CreateTextureLayer(bounds); CreateTextureLayer 817 ui/compositor/layer_unittest.cc scoped_ptr<Layer> l1(CreateTextureLayer(gfx::Rect(0, 0, 200, 200)));