CreateTextureLayer   59 cc/test/layer_tree_pixel_test.h   scoped_refptr<TextureLayer> CreateTextureLayer(const gfx::Rect& rect,
CreateTextureLayer  622 ui/compositor/layer_unittest.cc     Layer* layer = CreateTextureLayer(bounds);
CreateTextureLayer  817 ui/compositor/layer_unittest.cc   scoped_ptr<Layer> l1(CreateTextureLayer(gfx::Rect(0, 0, 200, 200)));