CrossFadeObserver 273 ash/wm/window_animations.cc CrossFadeObserver(aura::Window* window, CrossFadeObserver 321 ash/wm/window_animations.cc DISALLOW_COPY_AND_ASSIGN(CrossFadeObserver); CrossFadeObserver 344 ash/wm/window_animations.cc settings.AddObserver(new CrossFadeObserver(window, old_layer_owner.Pass()));