DebugRect          86 cc/debug/debug_rect_history.cc         DebugRect(PAINT_RECT_TYPE,
DebugRect         120 cc/debug/debug_rect_history.cc             DebugRect(PROPERTY_CHANGED_RECT_TYPE,
DebugRect         138 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(
DebugRect         155 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(
DebugRect         162 cc/debug/debug_rect_history.cc           DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE,
DebugRect         173 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i]));
DebugRect         180 cc/debug/debug_rect_history.cc         DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i]));
DebugRect         198 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE,
DebugRect         218 cc/debug/debug_rect_history.cc   debug_rects_.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE,
DebugRect         237 cc/debug/debug_rect_history.cc   debug_rects_.push_back(DebugRect(
DebugRect         256 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE,
DebugRect         279 cc/debug/debug_rect_history.cc     debug_rects_.push_back(DebugRect(ANIMATION_BOUNDS_RECT_TYPE,
DebugRect          61 cc/debug/debug_rect_history.h   DebugRect(DebugRectType new_type, const gfx::RectF& new_rect)
DebugRect          87 cc/debug/debug_rect_history.h   const std::vector<DebugRect>& debug_rects() { return debug_rects_; }
DebugRect         114 cc/debug/debug_rect_history.h   std::vector<DebugRect> debug_rects_;
DebugRect         597 cc/layers/heads_up_display_layer_impl.cc     const DebugRect& rect,
DebugRect         650 cc/layers/heads_up_display_layer_impl.cc   const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects();
DebugRect         651 cc/layers/heads_up_display_layer_impl.cc   std::vector<DebugRect> new_paint_rects;
DebugRect         114 cc/layers/heads_up_display_layer_impl.h                      const DebugRect& rect,
DebugRect         130 cc/layers/heads_up_display_layer_impl.h   std::vector<DebugRect> paint_rects_;