DebugRect 86 cc/debug/debug_rect_history.cc DebugRect(PAINT_RECT_TYPE, DebugRect 120 cc/debug/debug_rect_history.cc DebugRect(PROPERTY_CHANGED_RECT_TYPE, DebugRect 138 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect( DebugRect 155 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect( DebugRect 162 cc/debug/debug_rect_history.cc DebugRect(REPLICA_SCREEN_SPACE_RECT_TYPE, DebugRect 173 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect(OCCLUDING_RECT_TYPE, occluding_rects[i])); DebugRect 180 cc/debug/debug_rect_history.cc DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); DebugRect 198 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect(TOUCH_EVENT_HANDLER_RECT_TYPE, DebugRect 218 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect(WHEEL_EVENT_HANDLER_RECT_TYPE, DebugRect 237 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect( DebugRect 256 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE, DebugRect 279 cc/debug/debug_rect_history.cc debug_rects_.push_back(DebugRect(ANIMATION_BOUNDS_RECT_TYPE, DebugRect 61 cc/debug/debug_rect_history.h DebugRect(DebugRectType new_type, const gfx::RectF& new_rect) DebugRect 87 cc/debug/debug_rect_history.h const std::vector<DebugRect>& debug_rects() { return debug_rects_; } DebugRect 114 cc/debug/debug_rect_history.h std::vector<DebugRect> debug_rects_; DebugRect 597 cc/layers/heads_up_display_layer_impl.cc const DebugRect& rect, DebugRect 650 cc/layers/heads_up_display_layer_impl.cc const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); DebugRect 651 cc/layers/heads_up_display_layer_impl.cc std::vector<DebugRect> new_paint_rects; DebugRect 114 cc/layers/heads_up_display_layer_impl.h const DebugRect& rect, DebugRect 130 cc/layers/heads_up_display_layer_impl.h std::vector<DebugRect> paint_rects_;