DirectRenderer 533 cc/layers/scrollbar_layer_unittest.cc TEST_F(ScrollbarLayerTestMaxTextureSize, DirectRenderer) { DirectRenderer 60 cc/output/direct_renderer.cc DirectRenderer::DrawingFrame::DrawingFrame() DirectRenderer 66 cc/output/direct_renderer.cc DirectRenderer::DrawingFrame::~DrawingFrame() {} DirectRenderer 70 cc/output/direct_renderer.cc gfx::RectF DirectRenderer::QuadVertexRect() { DirectRenderer 75 cc/output/direct_renderer.cc void DirectRenderer::QuadRectTransform(gfx::Transform* quad_rect_transform, DirectRenderer 84 cc/output/direct_renderer.cc void DirectRenderer::InitializeViewport(DrawingFrame* frame, DirectRenderer 120 cc/output/direct_renderer.cc gfx::Rect DirectRenderer::MoveFromDrawToWindowSpace( DirectRenderer 130 cc/output/direct_renderer.cc DirectRenderer::DirectRenderer(RendererClient* client, DirectRenderer 142 cc/output/direct_renderer.cc DirectRenderer::~DirectRenderer() {} DirectRenderer 144 cc/output/direct_renderer.cc bool DirectRenderer::CanReadPixels() const { return true; } DirectRenderer 146 cc/output/direct_renderer.cc void DirectRenderer::SetEnlargePassTextureAmountForTesting( DirectRenderer 151 cc/output/direct_renderer.cc void DirectRenderer::DecideRenderPassAllocationsForFrame( DirectRenderer 200 cc/output/direct_renderer.cc void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, DirectRenderer 257 cc/output/direct_renderer.cc gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( DirectRenderer 278 cc/output/direct_renderer.cc bool DirectRenderer::NeedDeviceClip(const DrawingFrame* frame) const { DirectRenderer 285 cc/output/direct_renderer.cc gfx::Rect DirectRenderer::DeviceClipRectInWindowSpace(const DrawingFrame* frame) DirectRenderer 294 cc/output/direct_renderer.cc void DirectRenderer::SetScissorStateForQuad(const DrawingFrame* frame, DirectRenderer 308 cc/output/direct_renderer.cc void DirectRenderer::SetScissorStateForQuadWithRenderPassScissor( DirectRenderer 327 cc/output/direct_renderer.cc void DirectRenderer::SetScissorTestRectInDrawSpace( DirectRenderer 336 cc/output/direct_renderer.cc void DirectRenderer::FinishDrawingQuadList() {} DirectRenderer 338 cc/output/direct_renderer.cc void DirectRenderer::DrawRenderPass(DrawingFrame* frame, DirectRenderer 396 cc/output/direct_renderer.cc bool DirectRenderer::UseRenderPass(DrawingFrame* frame, DirectRenderer 424 cc/output/direct_renderer.cc void DirectRenderer::RunOnDemandRasterTask( DirectRenderer 453 cc/output/direct_renderer.cc bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPass::Id id) DirectRenderer 460 cc/output/direct_renderer.cc gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { DirectRenderer 25 cc/output/direct_renderer.h class CC_EXPORT DirectRenderer : public Renderer { DirectRenderer 27 cc/output/direct_renderer.h virtual ~DirectRenderer(); DirectRenderer 68 cc/output/direct_renderer.h DirectRenderer(RendererClient* client, DirectRenderer 145 cc/output/direct_renderer.h DISALLOW_COPY_AND_ASSIGN(DirectRenderer); DirectRenderer 203 cc/output/gl_renderer.cc : DirectRenderer(client, settings, output_surface, resource_provider), DirectRenderer 45 cc/output/gl_renderer.h class CC_EXPORT GLRenderer : public DirectRenderer { DirectRenderer 657 cc/output/overlay_unittest.cc DirectRenderer::DrawingFrame frame1; DirectRenderer 663 cc/output/overlay_unittest.cc DirectRenderer::DrawingFrame frame2; DirectRenderer 694 cc/output/overlay_unittest.cc DirectRenderer::DrawingFrame frame3; DirectRenderer 117 cc/output/software_renderer.cc : DirectRenderer(client, settings, output_surface, resource_provider), DirectRenderer 28 cc/output/software_renderer.h class CC_EXPORT SoftwareRenderer : public DirectRenderer { DirectRenderer 137 cc/test/pixel_test.cc 0).PassAs<DirectRenderer>(); DirectRenderer 173 cc/test/pixel_test.cc .PassAs<DirectRenderer>(); DirectRenderer 19 cc/test/pixel_test.h class DirectRenderer; DirectRenderer 57 cc/test/pixel_test.h scoped_ptr<DirectRenderer> renderer_; DirectRenderer 4276 cc/trees/layer_tree_host_unittest.cc TEST_F(LayerTreeHostTestTreeActivationCallback, DirectRenderer) {