DrawTileQuad      401 cc/output/gl_renderer.cc       DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
DrawTileQuad      167 cc/output/gl_renderer.h   void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad);
DrawTileQuad      324 cc/output/software_renderer.cc       DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
DrawTileQuad       96 cc/output/software_renderer.h   void DrawTileQuad(const DrawingFrame* frame,
DrawTileQuad       37 gpu/tools/compositor_model_bench/forward_render_model.cc       DrawTileQuad(i->texID, i->x, i->y);
DrawTileQuad       50 gpu/tools/compositor_model_bench/shaders.h void DrawTileQuad(GLuint texID, int x, int y);