DrawTileQuad 401 cc/output/gl_renderer.cc DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad)); DrawTileQuad 167 cc/output/gl_renderer.h void DrawTileQuad(const DrawingFrame* frame, const TileDrawQuad* quad); DrawTileQuad 324 cc/output/software_renderer.cc DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad)); DrawTileQuad 96 cc/output/software_renderer.h void DrawTileQuad(const DrawingFrame* frame, DrawTileQuad 37 gpu/tools/compositor_model_bench/forward_render_model.cc DrawTileQuad(i->texID, i->x, i->y); DrawTileQuad 50 gpu/tools/compositor_model_bench/shaders.h void DrawTileQuad(GLuint texID, int x, int y);