EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE 25 ui/gl/gl_surface_win.cc #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE) EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE 299 ui/gl/gl_surface_win.cc return EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE;