EnableDisable     187 base/win/event_trace_controller_unittest.cc TEST_F(EtwTraceControllerTest, EnableDisable) {
EnableDisable      87 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_BLEND, enable_flags.blend);
EnableDisable      88 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_CULL_FACE, enable_flags.cull_face);
EnableDisable      89 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_DEPTH_TEST, enable_flags.depth_test);
EnableDisable      90 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_DITHER, enable_flags.dither);
EnableDisable      91 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_POLYGON_OFFSET_FILL, enable_flags.polygon_offset_fill);
EnableDisable      92 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE,
EnableDisable      94 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.sample_coverage);
EnableDisable      95 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_SCISSOR_TEST, enable_flags.scissor_test);
EnableDisable      96 gpu/command_buffer/service/context_state_impl_autogen.h   EnableDisable(GL_STENCIL_TEST, enable_flags.stencil_test);
EnableDisable    3841 gpu/command_buffer/service/gles2_cmd_decoder.cc     EnableDisable(GL_DEPTH_TEST, state_.enable_flags.depth_test && have_depth);
EnableDisable    3847 gpu/command_buffer/service/gles2_cmd_decoder.cc     EnableDisable(
EnableDisable    3849 gpu/command_buffer/service/gles2_cmd_decoder.cc     EnableDisable(GL_CULL_FACE, state_.enable_flags.cull_face);
EnableDisable    3850 gpu/command_buffer/service/gles2_cmd_decoder.cc     EnableDisable(GL_SCISSOR_TEST, state_.enable_flags.scissor_test);
EnableDisable    3851 gpu/command_buffer/service/gles2_cmd_decoder.cc     EnableDisable(GL_BLEND, state_.enable_flags.blend);
EnableDisable    5233 gpu/command_buffer/service/gles2_cmd_decoder.cc   EnableDisable(GL_SCISSOR_TEST, state_.enable_flags.scissor_test);