AddState 383 ash/shelf/shelf_button.cc AddState(STATE_HOVERED); AddState 464 ash/shelf/shelf_button.cc AddState(STATE_FOCUSED); AddState 485 ash/shelf/shelf_button.cc AddState(STATE_HOVERED); AddState 52 ash/shelf/shelf_button.h void AddState(State state); AddState 129 ash/shelf/shelf_unittest.cc button->AddState(ShelfButton::STATE_HOVERED); AddState 305 ash/shelf/shelf_view.cc button->AddState(ShelfButton::STATE_RUNNING); AddState 309 ash/shelf/shelf_view.cc button->AddState(ShelfButton::STATE_ACTIVE); AddState 316 ash/shelf/shelf_view.cc button->AddState(ShelfButton::STATE_ATTENTION); AddState 1249 ash/shelf/shelf_view.cc button->AddState(ShelfButton::STATE_HIDDEN); AddState 1186 ash/shelf/shelf_view_unittest.cc item1_button->AddState(ShelfButton::STATE_HOVERED); AddState 71 third_party/re2/re2/nfa.cc AddState() AddState 73 third_party/re2/re2/nfa.cc explicit AddState(int id) AddState 75 third_party/re2/re2/nfa.cc AddState(int id, const char* cap_j, int j) AddState 119 third_party/re2/re2/nfa.cc AddState* astack_; // pre-allocated for AddToThreadq AddState 139 third_party/re2/re2/nfa.cc astack_ = new AddState[nastack_]; AddState 197 third_party/re2/re2/nfa.cc AddState* stk = astack_; AddState 198 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(id0); AddState 202 third_party/re2/re2/nfa.cc const AddState& a = stk[--nstk]; AddState 242 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(ip->out1()); AddState 243 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(ip->out()); AddState 248 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(ip->out()); AddState 255 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(0, capture[j], j); AddState 260 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(ip->out()); AddState 278 third_party/re2/re2/nfa.cc stk[nstk++] = AddState(ip->out());