AddToSignature    119 gpu/command_buffer/service/framebuffer_manager.cc     renderbuffer_->AddToSignature(signature);
AddToSignature    245 gpu/command_buffer/service/framebuffer_manager.cc     texture_manager->AddToSignature(
AddToSignature    468 gpu/command_buffer/service/framebuffer_manager.cc       attachment->AddToSignature(texture_manager, &signature);
AddToSignature     50 gpu/command_buffer/service/framebuffer_manager.h     virtual void AddToSignature(
AddToSignature     72 gpu/command_buffer/service/renderbuffer_manager.h   void AddToSignature(std::string* signature) const;
AddToSignature    240 gpu/command_buffer/service/renderbuffer_manager_unittest.cc TEST_F(RenderbufferManagerTest, AddToSignature) {
AddToSignature    254 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature1);
AddToSignature    262 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature2);
AddToSignature    268 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature2);
AddToSignature    274 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature2);
AddToSignature    280 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature2);
AddToSignature    286 gpu/command_buffer/service/renderbuffer_manager_unittest.cc   renderbuffer1->AddToSignature(&signature2);
AddToSignature   1296 gpu/command_buffer/service/texture_manager.cc   ref->texture()->AddToSignature(feature_info_.get(), target, level, signature);
AddToSignature    299 gpu/command_buffer/service/texture_manager.h   void AddToSignature(
AddToSignature    677 gpu/command_buffer/service/texture_manager.h   void AddToSignature(
AddToSignature   1604 gpu/command_buffer/service/texture_manager_unittest.cc TEST_F(TextureTest, AddToSignature) {
AddToSignature   1619 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature1);
AddToSignature   1636 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1652 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1668 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1684 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1699 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1714 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1729 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1744 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1760 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1767 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1777 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1785 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1792 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);
AddToSignature   1798 gpu/command_buffer/service/texture_manager_unittest.cc   manager_->AddToSignature(texture_ref_.get(), GL_TEXTURE_2D, 1, &signature2);