ExplodedFrameState 138 content/common/page_state_serialization.cc const ExplodedFrameState& frame_state, ExplodedFrameState 494 content/common/page_state_serialization.cc const ExplodedFrameState& state, SerializeObject* obj, bool is_top) { ExplodedFrameState 527 content/common/page_state_serialization.cc const std::vector<ExplodedFrameState>& children = state.children; ExplodedFrameState 534 content/common/page_state_serialization.cc ExplodedFrameState* state) { ExplodedFrameState 615 content/common/page_state_serialization.cc ReadAndValidateVectorSize(obj, sizeof(ExplodedFrameState)); ExplodedFrameState 680 content/common/page_state_serialization.cc ExplodedFrameState::ExplodedFrameState() ExplodedFrameState 687 content/common/page_state_serialization.cc ExplodedFrameState::~ExplodedFrameState() { ExplodedFrameState 44 content/common/page_state_serialization.h struct CONTENT_EXPORT ExplodedFrameState { ExplodedFrameState 56 content/common/page_state_serialization.h std::vector<ExplodedFrameState> children; ExplodedFrameState 58 content/common/page_state_serialization.h ExplodedFrameState(); ExplodedFrameState 59 content/common/page_state_serialization.h ~ExplodedFrameState(); ExplodedFrameState 64 content/common/page_state_serialization.h ExplodedFrameState top; ExplodedFrameState 68 content/common/page_state_serialization_unittest.cc void ExpectEquality(const ExplodedFrameState& a, const ExplodedFrameState& b) { ExplodedFrameState 92 content/common/page_state_serialization_unittest.cc void PopulateFrameState(ExplodedFrameState* frame_state) { ExplodedFrameState 133 content/common/page_state_serialization_unittest.cc ExplodedFrameState* frame_state, ExplodedFrameState 175 content/common/page_state_serialization_unittest.cc ExplodedFrameState child_state; ExplodedFrameState 279 content/common/page_state_serialization_unittest.cc ExplodedFrameState child_state; ExplodedFrameState 299 content/common/page_state_serialization_unittest.cc ExplodedFrameState child_state; ExplodedFrameState 38 content/public/common/page_state.cc void RecursivelyRemovePasswordData(ExplodedFrameState* state) { ExplodedFrameState 43 content/public/common/page_state.cc void RecursivelyRemoveScrollOffset(ExplodedFrameState* state) { ExplodedFrameState 47 content/public/common/page_state.cc void RecursivelyRemoveReferrer(ExplodedFrameState* state) { ExplodedFrameState 50 content/public/common/page_state.cc for (std::vector<ExplodedFrameState>::iterator it = state->children.begin(); ExplodedFrameState 83 content/public/renderer/history_item_serialization.cc ExplodedFrameState* state) { ExplodedFrameState 120 content/public/renderer/history_item_serialization.cc bool RecursivelyGenerateHistoryItem(const ExplodedFrameState& state,