FakeFloatTransition  356 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  385 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  808 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  860 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  900 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  905 cc/animation/layer_animation_controller_unittest.cc           new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
FakeFloatTransition  932 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  942 cc/animation/layer_animation_controller_unittest.cc           new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
FakeFloatTransition  979 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1015 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1020 cc/animation/layer_animation_controller_unittest.cc           new FakeFloatTransition(1.0, 1.f, 0.5f)).Pass(),
FakeFloatTransition 1056 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1104 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1150 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1200 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1205 cc/animation/layer_animation_controller_unittest.cc           new FakeFloatTransition(1.0, 1.f, 0.75f)).Pass(),
FakeFloatTransition 1244 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1283 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1322 cc/animation/layer_animation_controller_unittest.cc       new FakeFloatTransition(1.0, 0.5f, 1.f)).Pass(),
FakeFloatTransition 1458 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1470 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1602 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1653 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1687 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition 1742 cc/animation/layer_animation_controller_unittest.cc       scoped_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)).Pass(),
FakeFloatTransition  186 cc/test/animation_test_common.cc FakeFloatTransition::FakeFloatTransition(double duration, float from, float to)
FakeFloatTransition  189 cc/test/animation_test_common.cc FakeFloatTransition::~FakeFloatTransition() {}
FakeFloatTransition  191 cc/test/animation_test_common.cc double FakeFloatTransition::Duration() const {
FakeFloatTransition  195 cc/test/animation_test_common.cc float FakeFloatTransition::GetValue(double time) const {
FakeFloatTransition  244 cc/test/animation_test_common.cc scoped_ptr<AnimationCurve> FakeFloatTransition::Clone() const {
FakeFloatTransition  245 cc/test/animation_test_common.cc   return make_scoped_ptr(new FakeFloatTransition(*this))
FakeFloatTransition   56 cc/test/animation_test_common.h class FakeFloatTransition : public FloatAnimationCurve {
FakeFloatTransition   58 cc/test/animation_test_common.h   FakeFloatTransition(double duration, float from, float to);
FakeFloatTransition   59 cc/test/animation_test_common.h   virtual ~FakeFloatTransition();