FlippedFramebuffer   88 cc/output/direct_renderer.cc   bool flip_y = FlippedFramebuffer();
FlippedFramebuffer  125 cc/output/direct_renderer.cc   if (FlippedFramebuffer())
FlippedFramebuffer  288 cc/output/direct_renderer.cc   if (FlippedFramebuffer())
FlippedFramebuffer  116 cc/output/direct_renderer.h   virtual bool FlippedFramebuffer() const = 0;
FlippedFramebuffer  122 cc/output/gl_renderer.h   virtual bool FlippedFramebuffer() const OVERRIDE;
FlippedFramebuffer   67 cc/output/software_renderer.h   virtual bool FlippedFramebuffer() const OVERRIDE;