FlippedFramebuffer 88 cc/output/direct_renderer.cc bool flip_y = FlippedFramebuffer(); FlippedFramebuffer 125 cc/output/direct_renderer.cc if (FlippedFramebuffer()) FlippedFramebuffer 288 cc/output/direct_renderer.cc if (FlippedFramebuffer()) FlippedFramebuffer 116 cc/output/direct_renderer.h virtual bool FlippedFramebuffer() const = 0; FlippedFramebuffer 122 cc/output/gl_renderer.h virtual bool FlippedFramebuffer() const OVERRIDE; FlippedFramebuffer 67 cc/output/software_renderer.h virtual bool FlippedFramebuffer() const OVERRIDE;