Framebuffer 27 gpu/command_buffer/service/context_state.h class Framebuffer; Framebuffer 25 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer::FramebufferComboCompleteMap* Framebuffer 26 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer::framebuffer_combo_complete_map_; Framebuffer 32 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::allow_framebuffer_combo_complete_map_ = false; Framebuffer 34 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::allow_framebuffer_combo_complete_map_ = true; Framebuffer 37 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::ClearFramebufferCompleteComboMap() { Framebuffer 44 gpu/command_buffer/service/framebuffer_manager.cc : public Framebuffer::Attachment { Framebuffer 100 gpu/command_buffer/service/framebuffer_manager.cc virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const OVERRIDE { Framebuffer 135 gpu/command_buffer/service/framebuffer_manager.cc : public Framebuffer::Attachment { Framebuffer 215 gpu/command_buffer/service/framebuffer_manager.cc virtual void DetachFromFramebuffer(Framebuffer* framebuffer) Framebuffer 291 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::MarkAsDeleted() { Framebuffer 306 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* /* framebuffer */) { Framebuffer 311 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* /* framebuffer */) { Framebuffer 321 gpu/command_buffer/service/framebuffer_manager.cc scoped_refptr<Framebuffer>( Framebuffer 322 gpu/command_buffer/service/framebuffer_manager.cc new Framebuffer(this, service_id)))); Framebuffer 326 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer::Framebuffer( Framebuffer 341 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer::~Framebuffer() { Framebuffer 352 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::HasUnclearedAttachment( Framebuffer 363 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::MarkAttachmentAsCleared( Framebuffer 379 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::MarkAttachmentsAsCleared( Framebuffer 392 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::HasDepthAttachment() const { Framebuffer 397 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::HasStencilAttachment() const { Framebuffer 402 gpu/command_buffer/service/framebuffer_manager.cc GLenum Framebuffer::GetColorAttachmentFormat() const { Framebuffer 411 gpu/command_buffer/service/framebuffer_manager.cc GLenum Framebuffer::GetColorAttachmentTextureType() const { Framebuffer 420 gpu/command_buffer/service/framebuffer_manager.cc GLenum Framebuffer::IsPossiblyComplete() const { Framebuffer 457 gpu/command_buffer/service/framebuffer_manager.cc GLenum Framebuffer::GetStatus( Framebuffer 493 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::IsCleared() const { Framebuffer 505 gpu/command_buffer/service/framebuffer_manager.cc GLenum Framebuffer::GetDrawBuffer(GLenum draw_buffer) const { Framebuffer 513 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::SetDrawBuffers(GLsizei n, const GLenum* bufs) { Framebuffer 519 gpu/command_buffer/service/framebuffer_manager.cc bool Framebuffer::HasAlphaMRT() const { Framebuffer 533 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::UnbindRenderbuffer( Framebuffer 552 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::UnbindTexture( Framebuffer 571 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* FramebufferManager::GetFramebuffer( Framebuffer 585 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::AttachRenderbuffer( Framebuffer 599 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::AttachTexture( Framebuffer 615 gpu/command_buffer/service/framebuffer_manager.cc const Framebuffer::Attachment* Framebuffer 616 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer::GetAttachment( Framebuffer 625 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::OnTextureRefDetached(TextureRef* texture) { Framebuffer 629 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::OnWillRenderTo() const { Framebuffer 636 gpu/command_buffer/service/framebuffer_manager.cc void Framebuffer::OnDidRenderTo() const { Framebuffer 657 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* framebuffer, Framebuffer 668 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* framebuffer) { Framebuffer 674 gpu/command_buffer/service/framebuffer_manager.cc Framebuffer* framebuffer) { Framebuffer 28 gpu/command_buffer/service/framebuffer_manager.h class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { Framebuffer 47 gpu/command_buffer/service/framebuffer_manager.h virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0; Framebuffer 60 gpu/command_buffer/service/framebuffer_manager.h Framebuffer(FramebufferManager* manager, GLuint service_id); Framebuffer 147 gpu/command_buffer/service/framebuffer_manager.h friend class base::RefCounted<Framebuffer>; Framebuffer 149 gpu/command_buffer/service/framebuffer_manager.h ~Framebuffer(); Framebuffer 192 gpu/command_buffer/service/framebuffer_manager.h DISALLOW_COPY_AND_ASSIGN(Framebuffer); Framebuffer 204 gpu/command_buffer/service/framebuffer_manager.h scoped_refptr<Framebuffer> bound_read_framebuffer; Framebuffer 205 gpu/command_buffer/service/framebuffer_manager.h scoped_refptr<Framebuffer> bound_draw_framebuffer; Framebuffer 233 gpu/command_buffer/service/framebuffer_manager.h Framebuffer* GetFramebuffer(GLuint client_id); Framebuffer 242 gpu/command_buffer/service/framebuffer_manager.h Framebuffer* framebuffer, Framebuffer 246 gpu/command_buffer/service/framebuffer_manager.h void MarkAsComplete(Framebuffer* framebuffer); Framebuffer 248 gpu/command_buffer/service/framebuffer_manager.h bool IsComplete(Framebuffer* framebuffer); Framebuffer 269 gpu/command_buffer/service/framebuffer_manager.h friend class Framebuffer; Framebuffer 271 gpu/command_buffer/service/framebuffer_manager.h void StartTracking(Framebuffer* framebuffer); Framebuffer 272 gpu/command_buffer/service/framebuffer_manager.h void StopTracking(Framebuffer* framebuffer); Framebuffer 277 gpu/command_buffer/service/framebuffer_manager.h typedef base::hash_map<GLuint, scoped_refptr<Framebuffer> > Framebuffer 68 gpu/command_buffer/service/framebuffer_manager_unittest.cc Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id); Framebuffer 94 gpu/command_buffer/service/framebuffer_manager_unittest.cc Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id); Framebuffer 149 gpu/command_buffer/service/framebuffer_manager_unittest.cc Framebuffer* framebuffer_; Framebuffer 317 gpu/command_buffer/service/framebuffer_manager_unittest.cc const Framebuffer::Attachment* attachment = Framebuffer 492 gpu/command_buffer/service/framebuffer_manager_unittest.cc const Framebuffer::Attachment* attachment = Framebuffer 380 gpu/command_buffer/service/gles2_cmd_decoder.cc explicit ScopedRenderTo(Framebuffer* framebuffer); Framebuffer 384 gpu/command_buffer/service/gles2_cmd_decoder.cc const Framebuffer* framebuffer_; Framebuffer 387 gpu/command_buffer/service/gles2_cmd_decoder.cc ScopedRenderTo::ScopedRenderTo(Framebuffer* framebuffer) Framebuffer 1074 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* GetFramebuffer(GLuint client_id) { Framebuffer 1138 gpu/command_buffer/service/gles2_cmd_decoder.cc void ClearUnclearedAttachments(GLenum target, Framebuffer* framebuffer); Framebuffer 1165 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer, Framebuffer 1520 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* GetFramebufferInfoForTarget(GLenum target) { Framebuffer 1521 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = NULL; Framebuffer 2873 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3019 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer, Framebuffer 3052 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer, Framebuffer 3134 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3137 gpu/command_buffer/service/gles2_cmd_decoder.cc const Framebuffer::Attachment* attachment = Framebuffer 3151 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3161 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3173 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3799 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3809 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3821 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 3942 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = NULL; Framebuffer 4104 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 4430 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 4445 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 4569 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 4935 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); Framebuffer 4993 gpu/command_buffer/service/gles2_cmd_decoder.cc GLenum target, Framebuffer* framebuffer) { Framebuffer 5037 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* draw_framebuffer = Framebuffer 5058 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 5101 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); Framebuffer 5160 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = GetFramebufferInfoForTarget(target); Framebuffer 5168 gpu/command_buffer/service/gles2_cmd_decoder.cc const Framebuffer::Attachment* attachment_object = Framebuffer 6809 gpu/command_buffer/service/gles2_cmd_decoder.cc const Framebuffer* framebuffer = Framebuffer 7809 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = Framebuffer 10355 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* framebuffer = GetFramebufferInfoForTarget(GL_FRAMEBUFFER); Framebuffer 6605 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc Framebuffer* framebuffer = Framebuffer 6681 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc Framebuffer* framebuffer = Framebuffer 8606 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc Framebuffer* framebuffer = Framebuffer 98 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc Framebuffer::ClearFramebufferCompleteComboMap(); Framebuffer 110 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h Framebuffer* GetFramebuffer(GLuint service_id) { Framebuffer 2267 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<Framebuffer> framebuffer1 = Framebuffer 2295 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<Framebuffer> framebuffer2 =