GLRendererTest 168 cc/output/gl_renderer_unittest.cc class GLRendererWithDefaultHarnessTest : public GLRendererTest { GLRendererTest 202 cc/output/gl_renderer_unittest.cc class GLRendererShaderTest : public GLRendererTest { GLRendererTest 518 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, InitializationDoesNotMakeSynchronousCalls) { GLRendererTest 554 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, InitializationWithQuicklyLostContextDoesNotAssert) { GLRendererTest 584 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, OpaqueBackground) { GLRendererTest 631 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, TransparentBackground) { GLRendererTest 671 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, OffscreenOutputSurface) { GLRendererTest 745 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, VisibilityChangeIsLastCall) { GLRendererTest 817 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, ActiveTextureState) { GLRendererTest 897 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, ShouldClearRootRenderPass) { GLRendererTest 991 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, ScissorTestWhenClearing) { GLRendererTest 1083 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, NoDiscardOnPartialUpdates) { GLRendererTest 1272 cc/output/gl_renderer_unittest.cc TEST_F(GLRendererTest, ScissorAndViewportWithinNonreshapableSurface) { GLRendererTest 1665 cc/output/gl_renderer_unittest.cc class MockOutputSurfaceTest : public GLRendererTest {