GLStaticState 52 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::GLStaticState() { GLStaticState 55 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::~GLStaticState() { GLStaticState 58 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::IntState::IntState() GLStaticState 2142 gpu/command_buffer/client/gles2_implementation.cc GLStaticState::ShaderPrecisionKey key(shadertype, precisiontype); GLStaticState 2143 gpu/command_buffer/client/gles2_implementation.cc GLStaticState::ShaderPrecisionMap::iterator i = GLStaticState 3207 gpu/command_buffer/client/gles2_implementation.cc const GLStaticState::ShaderPrecisionKey key( GLStaticState 133 gpu/command_buffer/client/gles2_implementation.h struct GLES2_IMPL_EXPORT GLStaticState { GLStaticState 134 gpu/command_buffer/client/gles2_implementation.h GLStaticState(); GLStaticState 135 gpu/command_buffer/client/gles2_implementation.h ~GLStaticState(); GLStaticState 661 gpu/command_buffer/client/gles2_implementation.h GLStaticState static_state_; GLStaticState 415 gpu/command_buffer/client/gles2_implementation_unittest.cc GLES2Implementation::GLStaticState state; GLStaticState 416 gpu/command_buffer/client/gles2_implementation_unittest.cc GLES2Implementation::GLStaticState::IntState& int_state = state.int_state; GLStaticState 438 gpu/command_buffer/client/gles2_implementation_unittest.cc sizeof(GLES2Implementation::GLStaticState::IntState) * 2 +