GLStaticState      52 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::GLStaticState() {
GLStaticState      55 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::~GLStaticState() {
GLStaticState      58 gpu/command_buffer/client/gles2_implementation.cc GLES2Implementation::GLStaticState::IntState::IntState()
GLStaticState    2142 gpu/command_buffer/client/gles2_implementation.cc   GLStaticState::ShaderPrecisionKey key(shadertype, precisiontype);
GLStaticState    2143 gpu/command_buffer/client/gles2_implementation.cc   GLStaticState::ShaderPrecisionMap::iterator i =
GLStaticState    3207 gpu/command_buffer/client/gles2_implementation.cc       const GLStaticState::ShaderPrecisionKey key(
GLStaticState     133 gpu/command_buffer/client/gles2_implementation.h   struct GLES2_IMPL_EXPORT GLStaticState {
GLStaticState     134 gpu/command_buffer/client/gles2_implementation.h     GLStaticState();
GLStaticState     135 gpu/command_buffer/client/gles2_implementation.h     ~GLStaticState();
GLStaticState     661 gpu/command_buffer/client/gles2_implementation.h   GLStaticState static_state_;
GLStaticState     415 gpu/command_buffer/client/gles2_implementation_unittest.cc       GLES2Implementation::GLStaticState state;
GLStaticState     416 gpu/command_buffer/client/gles2_implementation_unittest.cc       GLES2Implementation::GLStaticState::IntState& int_state = state.int_state;
GLStaticState     438 gpu/command_buffer/client/gles2_implementation_unittest.cc           sizeof(GLES2Implementation::GLStaticState::IntState) * 2 +