GLSurfaceAdapter  221 content/common/gpu/image_transport_surface.cc     : GLSurfaceAdapter(surface),
GLSurfaceAdapter  239 content/common/gpu/image_transport_surface.cc   GLSurfaceAdapter::Destroy();
GLSurfaceAdapter  262 content/common/gpu/image_transport_surface.cc   bool result = gfx::GLSurfaceAdapter::SwapBuffers();
GLSurfaceAdapter  289 content/common/gpu/image_transport_surface.cc   bool result = gfx::GLSurfaceAdapter::PostSubBuffer(x, y, width, height);
GLSurfaceAdapter  361 content/common/gpu/image_transport_surface.cc   return GLSurfaceAdapter::GetSize();
GLSurfaceAdapter  178 content/common/gpu/image_transport_surface.h     : public gfx::GLSurfaceAdapter,
GLSurfaceAdapter  253 ui/gl/gl_surface.cc GLSurfaceAdapter::GLSurfaceAdapter(GLSurface* surface) : surface_(surface) {}
GLSurfaceAdapter  255 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Initialize() {
GLSurfaceAdapter  259 ui/gl/gl_surface.cc void GLSurfaceAdapter::Destroy() {
GLSurfaceAdapter  263 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Resize(const gfx::Size& size) {
GLSurfaceAdapter  267 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Recreate() {
GLSurfaceAdapter  271 ui/gl/gl_surface.cc bool GLSurfaceAdapter::DeferDraws() {
GLSurfaceAdapter  275 ui/gl/gl_surface.cc bool GLSurfaceAdapter::IsOffscreen() {
GLSurfaceAdapter  279 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SwapBuffers() {
GLSurfaceAdapter  283 ui/gl/gl_surface.cc bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) {
GLSurfaceAdapter  287 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SupportsPostSubBuffer() {
GLSurfaceAdapter  291 ui/gl/gl_surface.cc gfx::Size GLSurfaceAdapter::GetSize() {
GLSurfaceAdapter  295 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetHandle() {
GLSurfaceAdapter  299 ui/gl/gl_surface.cc unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() {
GLSurfaceAdapter  303 ui/gl/gl_surface.cc bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) {
GLSurfaceAdapter  307 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) {
GLSurfaceAdapter  311 ui/gl/gl_surface.cc void GLSurfaceAdapter::SetFrontbufferAllocation(bool allocated) {
GLSurfaceAdapter  315 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetShareHandle() {
GLSurfaceAdapter  319 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetDisplay() {
GLSurfaceAdapter  323 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetConfig() {
GLSurfaceAdapter  327 ui/gl/gl_surface.cc unsigned GLSurfaceAdapter::GetFormat() {
GLSurfaceAdapter  331 ui/gl/gl_surface.cc VSyncProvider* GLSurfaceAdapter::GetVSyncProvider() {
GLSurfaceAdapter  335 ui/gl/gl_surface.cc GLSurfaceAdapter::~GLSurfaceAdapter() {}
GLSurfaceAdapter  135 ui/gl/gl_surface.h class GL_EXPORT GLSurfaceAdapter : public GLSurface {
GLSurfaceAdapter  137 ui/gl/gl_surface.h   explicit GLSurfaceAdapter(GLSurface* surface);
GLSurfaceAdapter  163 ui/gl/gl_surface.h   virtual ~GLSurfaceAdapter();
GLSurfaceAdapter  168 ui/gl/gl_surface.h   DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);