GLSurfaceAdapter 221 content/common/gpu/image_transport_surface.cc : GLSurfaceAdapter(surface), GLSurfaceAdapter 239 content/common/gpu/image_transport_surface.cc GLSurfaceAdapter::Destroy(); GLSurfaceAdapter 262 content/common/gpu/image_transport_surface.cc bool result = gfx::GLSurfaceAdapter::SwapBuffers(); GLSurfaceAdapter 289 content/common/gpu/image_transport_surface.cc bool result = gfx::GLSurfaceAdapter::PostSubBuffer(x, y, width, height); GLSurfaceAdapter 361 content/common/gpu/image_transport_surface.cc return GLSurfaceAdapter::GetSize(); GLSurfaceAdapter 178 content/common/gpu/image_transport_surface.h : public gfx::GLSurfaceAdapter, GLSurfaceAdapter 253 ui/gl/gl_surface.cc GLSurfaceAdapter::GLSurfaceAdapter(GLSurface* surface) : surface_(surface) {} GLSurfaceAdapter 255 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Initialize() { GLSurfaceAdapter 259 ui/gl/gl_surface.cc void GLSurfaceAdapter::Destroy() { GLSurfaceAdapter 263 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Resize(const gfx::Size& size) { GLSurfaceAdapter 267 ui/gl/gl_surface.cc bool GLSurfaceAdapter::Recreate() { GLSurfaceAdapter 271 ui/gl/gl_surface.cc bool GLSurfaceAdapter::DeferDraws() { GLSurfaceAdapter 275 ui/gl/gl_surface.cc bool GLSurfaceAdapter::IsOffscreen() { GLSurfaceAdapter 279 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SwapBuffers() { GLSurfaceAdapter 283 ui/gl/gl_surface.cc bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) { GLSurfaceAdapter 287 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SupportsPostSubBuffer() { GLSurfaceAdapter 291 ui/gl/gl_surface.cc gfx::Size GLSurfaceAdapter::GetSize() { GLSurfaceAdapter 295 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetHandle() { GLSurfaceAdapter 299 ui/gl/gl_surface.cc unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { GLSurfaceAdapter 303 ui/gl/gl_surface.cc bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { GLSurfaceAdapter 307 ui/gl/gl_surface.cc bool GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) { GLSurfaceAdapter 311 ui/gl/gl_surface.cc void GLSurfaceAdapter::SetFrontbufferAllocation(bool allocated) { GLSurfaceAdapter 315 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetShareHandle() { GLSurfaceAdapter 319 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetDisplay() { GLSurfaceAdapter 323 ui/gl/gl_surface.cc void* GLSurfaceAdapter::GetConfig() { GLSurfaceAdapter 327 ui/gl/gl_surface.cc unsigned GLSurfaceAdapter::GetFormat() { GLSurfaceAdapter 331 ui/gl/gl_surface.cc VSyncProvider* GLSurfaceAdapter::GetVSyncProvider() { GLSurfaceAdapter 335 ui/gl/gl_surface.cc GLSurfaceAdapter::~GLSurfaceAdapter() {} GLSurfaceAdapter 135 ui/gl/gl_surface.h class GL_EXPORT GLSurfaceAdapter : public GLSurface { GLSurfaceAdapter 137 ui/gl/gl_surface.h explicit GLSurfaceAdapter(GLSurface* surface); GLSurfaceAdapter 163 ui/gl/gl_surface.h virtual ~GLSurfaceAdapter(); GLSurfaceAdapter 168 ui/gl/gl_surface.h DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);