GL_TRUE           263 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc   if (error != GL_TRUE) {
GL_TRUE           308 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc   if (error != GL_TRUE) {
GL_TRUE           122 content/common/gpu/media/rendering_helper.cc     GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE,
GL_TRUE           265 content/common/gpu/media/vaapi_video_decode_accelerator.cc     GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE,
GL_TRUE           266 content/common/gpu/media/vaapi_video_decode_accelerator.cc     GLX_Y_INVERTED_EXT, GL_TRUE,
GL_TRUE          1813 gpu/command_buffer/client/gles2_implementation.cc       pixels, src_padded_row_size, GL_TRUE, &buffer, padded_row_size);
GL_TRUE          1594 gpu/command_buffer/client/gles2_implementation_unittest.cc   EXPECT_EQ(GL_TRUE, enabled);
GL_TRUE          2051 gpu/command_buffer/client/gles2_implementation_unittest.cc   pnames[1] = GL_TRUE;
GL_TRUE          2320 gpu/command_buffer/client/gles2_implementation_unittest.cc   gl_->PixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE          2408 gpu/command_buffer/client/gles2_implementation_unittest.cc   gl_->PixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE          2479 gpu/command_buffer/client/gles2_implementation_unittest.cc   expected.pixel_store_i2.Init(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE          2493 gpu/command_buffer/client/gles2_implementation_unittest.cc   gl_->PixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE           266 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc     if (GL_TRUE != compile_status)
GL_TRUE           372 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc   if (GL_TRUE != validation_status) {
GL_TRUE           417 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc     glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
GL_TRUE          3058 gpu/command_buffer/service/gles2_cmd_decoder.cc       glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
GL_TRUE          3566 gpu/command_buffer/service/gles2_cmd_decoder.cc     glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
GL_TRUE          3571 gpu/command_buffer/service/gles2_cmd_decoder.cc     glDepthMask(GL_TRUE);
GL_TRUE          4396 gpu/command_buffer/service/gles2_cmd_decoder.cc         *params = GL_TRUE;
GL_TRUE          8666 gpu/command_buffer/service/gles2_cmd_decoder.cc   if (internal == GL_TRUE && texture_state_.tex_image_2d_failed)
GL_TRUE          9074 gpu/command_buffer/service/gles2_cmd_decoder.cc           glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
GL_TRUE          1776 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc       .WillOnce(SetArgumentPointee<2>(GL_TRUE))
GL_TRUE          3209 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   cmd.Init(GL_TEXTURE_2D, 1, 0, 0, kWidth, kHeight, GL_TRUE, GL_UNSIGNED_BYTE,
GL_TRUE          4635 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   pnames[2] = GL_TRUE;
GL_TRUE          4689 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc         kSharedMemoryId, kSharedMemoryOffset, GL_TRUE);
GL_TRUE           167 gpu/command_buffer/service/memory_program_cache_unittest.cc                 .WillOnce(SetArgPointee<2>(GL_TRUE));
GL_TRUE           655 gpu/command_buffer/service/program_manager.cc                           GL_TRUE);
GL_TRUE           662 gpu/command_buffer/service/program_manager.cc   if (success == GL_TRUE) {
GL_TRUE           691 gpu/command_buffer/service/program_manager.cc   return success == GL_TRUE;
GL_TRUE          1721 gpu/command_buffer/service/program_manager_unittest.cc                                     GL_TRUE)).Times(1);
GL_TRUE          1733 gpu/command_buffer/service/program_manager_unittest.cc       .WillOnce(SetArgumentPointee<2>(GL_TRUE));
GL_TRUE           117 gpu/command_buffer/service/vertex_attrib_manager_unittest.cc   manager_->SetAttribInfo(1, buffer, 3, GL_SHORT, GL_TRUE, 32, 32, 4);
GL_TRUE           123 gpu/command_buffer/service/vertex_attrib_manager_unittest.cc   EXPECT_EQ(GL_TRUE, attrib->normalized());
GL_TRUE           205 gpu/command_buffer/service/vertex_attrib_manager_unittest.cc   manager_->SetAttribInfo(1, buffer1, 3, GL_SHORT, GL_TRUE, 32, 32, 4);
GL_TRUE           206 gpu/command_buffer/service/vertex_attrib_manager_unittest.cc   manager_->SetAttribInfo(3, buffer1, 3, GL_SHORT, GL_TRUE, 32, 32, 4);
GL_TRUE            95 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE           123 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE);
GL_TRUE           147 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE);
GL_TRUE           178 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE           179 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE);
GL_TRUE           214 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_FLIP_Y_CHROMIUM, GL_TRUE);
GL_TRUE           215 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   glPixelStorei(GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, GL_TRUE);
GL_TRUE           256 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc   GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE };
GL_TRUE           136 gpu/command_buffer/tests/gl_readback_unittest.cc   if (compile_status != GL_TRUE) {
GL_TRUE           202 gpu/command_buffer/tests/gl_readback_unittest.cc   if (link_status != GL_TRUE) {
GL_TRUE           406 gpu/tools/compositor_model_bench/shaders.cc   glUniformMatrix4fvARB(mat, 1, GL_TRUE, proj_transform);
GL_TRUE           446 gpu/tools/compositor_model_bench/shaders.cc   glUniformMatrix4fvARB(mat, 1, GL_TRUE, proj_transform);
GL_TRUE           228 media/tools/player_x11/gl_video_renderer.cc   glUniformMatrix3fv(yuv2rgb_location, 1, GL_TRUE, kYUV2RGB);
GL_TRUE           116 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc   if (compile_status != GL_TRUE) {
GL_TRUE           136 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc   if (link_status != GL_TRUE) {
GL_TRUE           117 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc   if (compile_status != GL_TRUE) {
GL_TRUE           137 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc   if (link_status != GL_TRUE) {
GL_TRUE            13 ppapi/lib/gl/gles2/gl2ext_ppapi.c #ifndef GL_TRUE
GL_TRUE            82 ppapi/lib/gl/gles2/gl2ext_ppapi.c   return g_gles2_interface ? GL_TRUE : GL_FALSE;
GL_TRUE            87 ppapi/lib/gl/gles2/gl2ext_ppapi.c   return GL_TRUE;
GL_TRUE           123 ppapi/tests/test_graphics_3d.cc     ASSERT_EQ(is_a_query, GL_TRUE);
GL_TRUE            84 ui/gl/gl_image_glx.cc       BindToTextureFormat(visinfo->depth), GL_TRUE,