GS_PENDING_PINCH  211 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 0, TS_MOVED, TSI_NOT_PROCESSED),
GS_PENDING_PINCH  214 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 1, TS_MOVED, TSI_NOT_PROCESSED),
GS_PENDING_PINCH  217 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 0, TS_MOVED, TSI_PROCESSED),
GS_PENDING_PINCH  220 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 1, TS_MOVED, TSI_PROCESSED),
GS_PENDING_PINCH  223 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 0, TS_CANCELLED, TSI_ALWAYS),
GS_PENDING_PINCH  226 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 1, TS_CANCELLED, TSI_ALWAYS),
GS_PENDING_PINCH  229 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 0, TS_RELEASED, TSI_ALWAYS),
GS_PENDING_PINCH  232 ui/events/gestures/gesture_sequence.cc       G(GS_PENDING_PINCH, 1, TS_RELEASED, TSI_ALWAYS),
GS_PENDING_PINCH  656 ui/events/gestures/gesture_sequence.cc       set_state(GS_PENDING_PINCH);
GS_PENDING_PINCH 1236 ui/events/gestures/gesture_sequence.cc          state_ == GS_PENDING_PINCH);
GS_PENDING_PINCH 1315 ui/events/gestures/gesture_sequence.cc          state_ == GS_PENDING_PINCH);
GS_PENDING_PINCH 1324 ui/events/gestures/gesture_sequence.cc       state_ == GS_PENDING_PINCH) {
GS_PENDING_PINCH 1461 ui/events/gestures/gesture_sequence.cc     set_state(GS_PENDING_PINCH);