GS_PENDING_PINCH 211 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 0, TS_MOVED, TSI_NOT_PROCESSED), GS_PENDING_PINCH 214 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 1, TS_MOVED, TSI_NOT_PROCESSED), GS_PENDING_PINCH 217 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 0, TS_MOVED, TSI_PROCESSED), GS_PENDING_PINCH 220 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 1, TS_MOVED, TSI_PROCESSED), GS_PENDING_PINCH 223 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 0, TS_CANCELLED, TSI_ALWAYS), GS_PENDING_PINCH 226 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 1, TS_CANCELLED, TSI_ALWAYS), GS_PENDING_PINCH 229 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 0, TS_RELEASED, TSI_ALWAYS), GS_PENDING_PINCH 232 ui/events/gestures/gesture_sequence.cc G(GS_PENDING_PINCH, 1, TS_RELEASED, TSI_ALWAYS), GS_PENDING_PINCH 656 ui/events/gestures/gesture_sequence.cc set_state(GS_PENDING_PINCH); GS_PENDING_PINCH 1236 ui/events/gestures/gesture_sequence.cc state_ == GS_PENDING_PINCH); GS_PENDING_PINCH 1315 ui/events/gestures/gesture_sequence.cc state_ == GS_PENDING_PINCH); GS_PENDING_PINCH 1324 ui/events/gestures/gesture_sequence.cc state_ == GS_PENDING_PINCH) { GS_PENDING_PINCH 1461 ui/events/gestures/gesture_sequence.cc set_state(GS_PENDING_PINCH);