GamepadController 32 content/shell/renderer/test_runner/TestInterfaces.cpp , m_gamepadController(new content::GamepadController()) GamepadController 30 content/shell/renderer/test_runner/TestInterfaces.h class GamepadController; GamepadController 67 content/shell/renderer/test_runner/TestInterfaces.h scoped_ptr<content::GamepadController> m_gamepadController; GamepadController 28 content/shell/renderer/test_runner/gamepad_controller.cc static void Install(base::WeakPtr<GamepadController> controller, GamepadController 33 content/shell/renderer/test_runner/gamepad_controller.cc base::WeakPtr<GamepadController> controller); GamepadController 49 content/shell/renderer/test_runner/gamepad_controller.cc base::WeakPtr<GamepadController> controller_; GamepadController 59 content/shell/renderer/test_runner/gamepad_controller.cc base::WeakPtr<GamepadController> controller, GamepadController 76 content/shell/renderer/test_runner/gamepad_controller.cc base::WeakPtr<GamepadController> controller) GamepadController 137 content/shell/renderer/test_runner/gamepad_controller.cc GamepadController::GamepadController() : delegate_(NULL), weak_factory_(this) { GamepadController 141 content/shell/renderer/test_runner/gamepad_controller.cc GamepadController::~GamepadController() {} GamepadController 143 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::Reset() { GamepadController 147 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::Install(WebFrame* frame) { GamepadController 151 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetDelegate(WebTestRunner::WebTestDelegate* delegate) { GamepadController 155 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::Connect(int index) { GamepadController 168 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::DispatchConnected(int index) { GamepadController 176 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::Disconnect(int index) { GamepadController 192 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetId(int index, const std::string& src) { GamepadController 203 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetButtonCount(int index, int buttons) { GamepadController 213 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetButtonData(int index, int button, double data) { GamepadController 224 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetAxisCount(int index, int axes) { GamepadController 234 content/shell/renderer/test_runner/gamepad_controller.cc void GamepadController::SetAxisData(int index, int axis, double data) { GamepadController 21 content/shell/renderer/test_runner/gamepad_controller.h class GamepadController : public base::SupportsWeakPtr<GamepadController> { GamepadController 23 content/shell/renderer/test_runner/gamepad_controller.h GamepadController(); GamepadController 24 content/shell/renderer/test_runner/gamepad_controller.h ~GamepadController(); GamepadController 53 content/shell/renderer/test_runner/gamepad_controller.h base::WeakPtrFactory<GamepadController> weak_factory_; GamepadController 55 content/shell/renderer/test_runner/gamepad_controller.h DISALLOW_COPY_AND_ASSIGN(GamepadController);