GamepadService 897 content/browser/browser_main_loop.cc GamepadService::GetInstance()->Terminate(); GamepadService 16 content/browser/gamepad/gamepad_service.cc GamepadService::GamepadService() : num_readers_(0) { GamepadService 19 content/browser/gamepad/gamepad_service.cc GamepadService::GamepadService(scoped_ptr<GamepadDataFetcher> fetcher) GamepadService 25 content/browser/gamepad/gamepad_service.cc GamepadService::~GamepadService() { GamepadService 28 content/browser/gamepad/gamepad_service.cc GamepadService* GamepadService::GetInstance() { GamepadService 29 content/browser/gamepad/gamepad_service.cc return Singleton<GamepadService, GamepadService 30 content/browser/gamepad/gamepad_service.cc LeakySingletonTraits<GamepadService> >::get(); GamepadService 33 content/browser/gamepad/gamepad_service.cc void GamepadService::AddConsumer() { GamepadService 43 content/browser/gamepad/gamepad_service.cc void GamepadService::RemoveConsumer() { GamepadService 53 content/browser/gamepad/gamepad_service.cc void GamepadService::RegisterForUserGesture(const base::Closure& closure) { GamepadService 59 content/browser/gamepad/gamepad_service.cc void GamepadService::Terminate() { GamepadService 63 content/browser/gamepad/gamepad_service.cc base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess( GamepadService 26 content/browser/gamepad/gamepad_service.h class CONTENT_EXPORT GamepadService { GamepadService 29 content/browser/gamepad/gamepad_service.h static GamepadService* GetInstance(); GamepadService 56 content/browser/gamepad/gamepad_service.h friend struct DefaultSingletonTraits<GamepadService>; GamepadService 59 content/browser/gamepad/gamepad_service.h GamepadService(); GamepadService 63 content/browser/gamepad/gamepad_service.h GamepadService(scoped_ptr<GamepadDataFetcher> fetcher); GamepadService 65 content/browser/gamepad/gamepad_service.h virtual ~GamepadService(); GamepadService 72 content/browser/gamepad/gamepad_service.h DISALLOW_COPY_AND_ASSIGN(GamepadService); GamepadService 48 content/browser/gamepad/gamepad_test_helpers.cc new GamepadService(scoped_ptr<GamepadDataFetcher>(data_fetcher_)); GamepadService 17 content/browser/gamepad/gamepad_test_helpers.h class GamepadService; GamepadService 69 content/browser/gamepad/gamepad_test_helpers.h GamepadService* gamepad_service() { return gamepad_service_; } GamepadService 74 content/browser/gamepad/gamepad_test_helpers.h GamepadService* gamepad_service_; GamepadService 20 content/browser/renderer_host/gamepad_browser_message_filter.cc GamepadService::GetInstance()->RemoveConsumer(); GamepadService 39 content/browser/renderer_host/gamepad_browser_message_filter.cc GamepadService* service = GamepadService::GetInstance(); GamepadService 55 content/browser/renderer_host/gamepad_browser_message_filter.cc GamepadService::GetInstance()->RemoveConsumer(); GamepadService 14 content/browser/renderer_host/gamepad_browser_message_filter.h class GamepadService; GamepadService 24 content/browser/renderer_host/pepper/pepper_gamepad_host.cc gamepad_service_(GamepadService::GetInstance()), GamepadService 29 content/browser/renderer_host/pepper/pepper_gamepad_host.cc PepperGamepadHost::PepperGamepadHost(GamepadService* gamepad_service, GamepadService 22 content/browser/renderer_host/pepper/pepper_gamepad_host.h class GamepadService; GamepadService 32 content/browser/renderer_host/pepper/pepper_gamepad_host.h PepperGamepadHost(GamepadService* gamepad_service, GamepadService 50 content/browser/renderer_host/pepper/pepper_gamepad_host.h GamepadService* gamepad_service_; GamepadService 38 content/browser/renderer_host/pepper/pepper_gamepad_host_unittest.cc GamepadService* gamepad_service() { return service_->gamepad_service(); }