GamepadService    897 content/browser/browser_main_loop.cc     GamepadService::GetInstance()->Terminate();
GamepadService     16 content/browser/gamepad/gamepad_service.cc GamepadService::GamepadService() : num_readers_(0) {
GamepadService     19 content/browser/gamepad/gamepad_service.cc GamepadService::GamepadService(scoped_ptr<GamepadDataFetcher> fetcher)
GamepadService     25 content/browser/gamepad/gamepad_service.cc GamepadService::~GamepadService() {
GamepadService     28 content/browser/gamepad/gamepad_service.cc GamepadService* GamepadService::GetInstance() {
GamepadService     29 content/browser/gamepad/gamepad_service.cc   return Singleton<GamepadService,
GamepadService     30 content/browser/gamepad/gamepad_service.cc                    LeakySingletonTraits<GamepadService> >::get();
GamepadService     33 content/browser/gamepad/gamepad_service.cc void GamepadService::AddConsumer() {
GamepadService     43 content/browser/gamepad/gamepad_service.cc void GamepadService::RemoveConsumer() {
GamepadService     53 content/browser/gamepad/gamepad_service.cc void GamepadService::RegisterForUserGesture(const base::Closure& closure) {
GamepadService     59 content/browser/gamepad/gamepad_service.cc void GamepadService::Terminate() {
GamepadService     63 content/browser/gamepad/gamepad_service.cc base::SharedMemoryHandle GamepadService::GetSharedMemoryHandleForProcess(
GamepadService     26 content/browser/gamepad/gamepad_service.h class CONTENT_EXPORT GamepadService {
GamepadService     29 content/browser/gamepad/gamepad_service.h   static GamepadService* GetInstance();
GamepadService     56 content/browser/gamepad/gamepad_service.h   friend struct DefaultSingletonTraits<GamepadService>;
GamepadService     59 content/browser/gamepad/gamepad_service.h   GamepadService();
GamepadService     63 content/browser/gamepad/gamepad_service.h   GamepadService(scoped_ptr<GamepadDataFetcher> fetcher);
GamepadService     65 content/browser/gamepad/gamepad_service.h   virtual ~GamepadService();
GamepadService     72 content/browser/gamepad/gamepad_service.h   DISALLOW_COPY_AND_ASSIGN(GamepadService);
GamepadService     48 content/browser/gamepad/gamepad_test_helpers.cc       new GamepadService(scoped_ptr<GamepadDataFetcher>(data_fetcher_));
GamepadService     17 content/browser/gamepad/gamepad_test_helpers.h class GamepadService;
GamepadService     69 content/browser/gamepad/gamepad_test_helpers.h   GamepadService* gamepad_service() { return gamepad_service_; }
GamepadService     74 content/browser/gamepad/gamepad_test_helpers.h   GamepadService* gamepad_service_;
GamepadService     20 content/browser/renderer_host/gamepad_browser_message_filter.cc     GamepadService::GetInstance()->RemoveConsumer();
GamepadService     39 content/browser/renderer_host/gamepad_browser_message_filter.cc   GamepadService* service = GamepadService::GetInstance();
GamepadService     55 content/browser/renderer_host/gamepad_browser_message_filter.cc     GamepadService::GetInstance()->RemoveConsumer();
GamepadService     14 content/browser/renderer_host/gamepad_browser_message_filter.h class GamepadService;
GamepadService     24 content/browser/renderer_host/pepper/pepper_gamepad_host.cc       gamepad_service_(GamepadService::GetInstance()),
GamepadService     29 content/browser/renderer_host/pepper/pepper_gamepad_host.cc PepperGamepadHost::PepperGamepadHost(GamepadService* gamepad_service,
GamepadService     22 content/browser/renderer_host/pepper/pepper_gamepad_host.h class GamepadService;
GamepadService     32 content/browser/renderer_host/pepper/pepper_gamepad_host.h   PepperGamepadHost(GamepadService* gamepad_service,
GamepadService     50 content/browser/renderer_host/pepper/pepper_gamepad_host.h   GamepadService* gamepad_service_;
GamepadService     38 content/browser/renderer_host/pepper/pepper_gamepad_host_unittest.cc   GamepadService* gamepad_service() { return service_->gamepad_service(); }