GetDisplayBoundsInScreen 576 ash/wm/immersive_fullscreen_controller.cc gfx::Rect hit_bounds_in_screen = GetDisplayBoundsInScreen(native_window_); GetDisplayBoundsInScreen 881 ash/wm/immersive_fullscreen_controller.cc gfx::Rect dead_region = GetDisplayBoundsInScreen(native_window_); GetDisplayBoundsInScreen 902 ash/wm/immersive_fullscreen_controller.cc gfx::Rect hit_bounds_in_screen(GetDisplayBoundsInScreen(native_window_));