GetDisplayBoundsInScreen  576 ash/wm/immersive_fullscreen_controller.cc   gfx::Rect hit_bounds_in_screen = GetDisplayBoundsInScreen(native_window_);
GetDisplayBoundsInScreen  881 ash/wm/immersive_fullscreen_controller.cc   gfx::Rect dead_region = GetDisplayBoundsInScreen(native_window_);
GetDisplayBoundsInScreen  902 ash/wm/immersive_fullscreen_controller.cc   gfx::Rect hit_bounds_in_screen(GetDisplayBoundsInScreen(native_window_));