GetEventLocationInScreen  401 ash/wm/immersive_fullscreen_controller.cc       if (ShouldHandleGestureEvent(GetEventLocationInScreen(*event))) {
GetEventLocationInScreen  570 ash/wm/immersive_fullscreen_controller.cc   gfx::Point location_in_screen = GetEventLocationInScreen(*event);
GetEventLocationInScreen  630 ash/wm/immersive_fullscreen_controller.cc     location_in_screen = GetEventLocationInScreen(*event);