GetEventLocationInScreen 401 ash/wm/immersive_fullscreen_controller.cc if (ShouldHandleGestureEvent(GetEventLocationInScreen(*event))) { GetEventLocationInScreen 570 ash/wm/immersive_fullscreen_controller.cc gfx::Point location_in_screen = GetEventLocationInScreen(*event); GetEventLocationInScreen 630 ash/wm/immersive_fullscreen_controller.cc location_in_screen = GetEventLocationInScreen(*event);