GetGLContext 251 content/common/gpu/media/gpu_video_decode_accelerator.cc V4L2Device::Create(stub_->decoder()->GetGLContext()->GetHandle()); GetGLContext 270 content/common/gpu/media/gpu_video_decode_accelerator.cc static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); GetGLContext 82 content/common/gpu/media/rendering_helper.h NativeContextType GetGLContext(); GetGLContext 557 content/common/gpu/media/video_decode_accelerator_unittest.cc static_cast<EGLContext>(rendering_helper_->GetGLContext())); GetGLContext 111 content/common/gpu/stream_texture_android.cc !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL); GetGLContext 121 content/common/gpu/stream_texture_android.cc owner_stub_->decoder()->GetGLContext(), owner_stub_->surface())); GetGLContext 33 content/common/gpu/texture_image_transport_surface.cc return helper->stub()->decoder()->GetGLContext()->IsCurrent(NULL); GetGLContext 20 gpu/GLES2/gl2chromium.h #define GLES2_GET_FUN(name) gles2::GetGLContext()->name GetGLContext 16 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ActiveTexture(texture); GetGLContext 19 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->AttachShader(program, shader); GetGLContext 22 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindAttribLocation(program, index, name); GetGLContext 25 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindBuffer(target, buffer); GetGLContext 28 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindFramebuffer(target, framebuffer); GetGLContext 31 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer); GetGLContext 34 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindTexture(target, texture); GetGLContext 40 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlendColor(red, green, blue, alpha); GetGLContext 43 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlendEquation(mode); GetGLContext 46 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlendEquationSeparate(modeRGB, modeAlpha); GetGLContext 49 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlendFunc(sfactor, dfactor); GetGLContext 55 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); GetGLContext 61 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BufferData(target, size, data, usage); GetGLContext 67 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BufferSubData(target, offset, size, data); GetGLContext 70 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->CheckFramebufferStatus(target); GetGLContext 72 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2Clear(GLbitfield mask) { gles2::GetGLContext()->Clear(mask); } GetGLContext 77 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ClearColor(red, green, blue, alpha); GetGLContext 80 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ClearDepthf(depth); GetGLContext 82 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2ClearStencil(GLint s) { gles2::GetGLContext()->ClearStencil(s); } GetGLContext 87 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ColorMask(red, green, blue, alpha); GetGLContext 90 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CompileShader(shader); GetGLContext 100 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CompressedTexImage2D( GetGLContext 112 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CompressedTexSubImage2D( GetGLContext 123 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CopyTexImage2D( GetGLContext 134 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CopyTexSubImage2D( GetGLContext 137 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2CreateProgram() { return gles2::GetGLContext()->CreateProgram(); } GetGLContext 139 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->CreateShader(type); GetGLContext 141 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2CullFace(GLenum mode) { gles2::GetGLContext()->CullFace(mode); } GetGLContext 143 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteBuffers(n, buffers); GetGLContext 146 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteFramebuffers(n, framebuffers); GetGLContext 149 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteProgram(program); GetGLContext 152 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteRenderbuffers(n, renderbuffers); GetGLContext 155 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteShader(shader); GetGLContext 158 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteTextures(n, textures); GetGLContext 160 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DepthFunc(GLenum func) { gles2::GetGLContext()->DepthFunc(func); } GetGLContext 161 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DepthMask(GLboolean flag) { gles2::GetGLContext()->DepthMask(flag); } GetGLContext 163 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DepthRangef(zNear, zFar); GetGLContext 166 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DetachShader(program, shader); GetGLContext 168 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2Disable(GLenum cap) { gles2::GetGLContext()->Disable(cap); } GetGLContext 170 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DisableVertexAttribArray(index); GetGLContext 173 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DrawArrays(mode, first, count); GetGLContext 179 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DrawElements(mode, count, type, indices); GetGLContext 181 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2Enable(GLenum cap) { gles2::GetGLContext()->Enable(cap); } GetGLContext 183 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->EnableVertexAttribArray(index); GetGLContext 185 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2Finish() { gles2::GetGLContext()->Finish(); } GetGLContext 186 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2Flush() { gles2::GetGLContext()->Flush(); } GetGLContext 191 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->FramebufferRenderbuffer( GetGLContext 199 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->FramebufferTexture2D( GetGLContext 202 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2FrontFace(GLenum mode) { gles2::GetGLContext()->FrontFace(mode); } GetGLContext 204 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenBuffers(n, buffers); GetGLContext 207 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenerateMipmap(target); GetGLContext 210 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenFramebuffers(n, framebuffers); GetGLContext 213 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); GetGLContext 216 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenTextures(n, textures); GetGLContext 225 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetActiveAttrib( GetGLContext 235 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetActiveUniform( GetGLContext 242 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); GetGLContext 245 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->GetAttribLocation(program, name); GetGLContext 248 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetBooleanv(pname, params); GetGLContext 251 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); GetGLContext 253 gpu/command_buffer/client/gles2_c_lib_autogen.h GLenum GLES2GetError() { return gles2::GetGLContext()->GetError(); } GetGLContext 255 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetFloatv(pname, params); GetGLContext 261 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( GetGLContext 265 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetIntegerv(pname, params); GetGLContext 268 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetProgramiv(program, pname, params); GetGLContext 274 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); GetGLContext 279 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params); GetGLContext 282 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetShaderiv(shader, pname, params); GetGLContext 288 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); GetGLContext 294 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetShaderPrecisionFormat( GetGLContext 301 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); GetGLContext 304 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->GetString(name); GetGLContext 307 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetTexParameterfv(target, pname, params); GetGLContext 310 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetTexParameteriv(target, pname, params); GetGLContext 313 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetUniformfv(program, location, params); GetGLContext 316 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetUniformiv(program, location, params); GetGLContext 319 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->GetUniformLocation(program, name); GetGLContext 322 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); GetGLContext 325 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); GetGLContext 328 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); GetGLContext 331 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Hint(target, mode); GetGLContext 334 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsBuffer(buffer); GetGLContext 337 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsEnabled(cap); GetGLContext 340 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsFramebuffer(framebuffer); GetGLContext 343 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsProgram(program); GetGLContext 346 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsRenderbuffer(renderbuffer); GetGLContext 349 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsShader(shader); GetGLContext 352 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsTexture(texture); GetGLContext 354 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2LineWidth(GLfloat width) { gles2::GetGLContext()->LineWidth(width); } GetGLContext 356 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->LinkProgram(program); GetGLContext 359 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->PixelStorei(pname, param); GetGLContext 362 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->PolygonOffset(factor, units); GetGLContext 371 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels); GetGLContext 374 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ReleaseShaderCompiler(); GetGLContext 380 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RenderbufferStorage( GetGLContext 384 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->SampleCoverage(value, invert); GetGLContext 387 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Scissor(x, y, width, height); GetGLContext 394 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ShaderBinary(n, shaders, binaryformat, binary, length); GetGLContext 400 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ShaderSource(shader, count, str, length); GetGLContext 403 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ShallowFinishCHROMIUM(); GetGLContext 406 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ShallowFlushCHROMIUM(); GetGLContext 409 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->StencilFunc(func, ref, mask); GetGLContext 415 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->StencilFuncSeparate(face, func, ref, mask); GetGLContext 417 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2StencilMask(GLuint mask) { gles2::GetGLContext()->StencilMask(mask); } GetGLContext 419 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->StencilMaskSeparate(face, mask); GetGLContext 422 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->StencilOp(fail, zfail, zpass); GetGLContext 428 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->StencilOpSeparate(face, fail, zfail, zpass); GetGLContext 439 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexImage2D(target, GetGLContext 450 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexParameterf(target, pname, param); GetGLContext 453 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexParameterfv(target, pname, params); GetGLContext 456 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexParameteri(target, pname, param); GetGLContext 459 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexParameteriv(target, pname, params); GetGLContext 470 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexSubImage2D( GetGLContext 474 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform1f(location, x); GetGLContext 477 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform1fv(location, count, v); GetGLContext 480 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform1i(location, x); GetGLContext 483 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform1iv(location, count, v); GetGLContext 486 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform2f(location, x, y); GetGLContext 489 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform2fv(location, count, v); GetGLContext 492 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform2i(location, x, y); GetGLContext 495 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform2iv(location, count, v); GetGLContext 498 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform3f(location, x, y, z); GetGLContext 501 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform3fv(location, count, v); GetGLContext 504 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform3i(location, x, y, z); GetGLContext 507 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform3iv(location, count, v); GetGLContext 514 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform4f(location, x, y, z, w); GetGLContext 517 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform4fv(location, count, v); GetGLContext 520 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform4i(location, x, y, z, w); GetGLContext 523 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Uniform4iv(location, count, v); GetGLContext 529 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value); GetGLContext 535 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value); GetGLContext 541 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value); GetGLContext 544 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UseProgram(program); GetGLContext 547 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ValidateProgram(program); GetGLContext 550 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib1f(indx, x); GetGLContext 553 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib1fv(indx, values); GetGLContext 556 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib2f(indx, x, y); GetGLContext 559 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib2fv(indx, values); GetGLContext 562 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib3f(indx, x, y, z); GetGLContext 565 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib3fv(indx, values); GetGLContext 572 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w); GetGLContext 575 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttrib4fv(indx, values); GetGLContext 583 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttribPointer( GetGLContext 587 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->Viewport(x, y, width, height); GetGLContext 599 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BlitFramebufferCHROMIUM( GetGLContext 607 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RenderbufferStorageMultisampleCHROMIUM( GetGLContext 615 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RenderbufferStorageMultisampleEXT( GetGLContext 624 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->FramebufferTexture2DMultisampleEXT( GetGLContext 632 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexStorage2DEXT( GetGLContext 636 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenQueriesEXT(n, queries); GetGLContext 639 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteQueriesEXT(n, queries); GetGLContext 642 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsQueryEXT(id); GetGLContext 645 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BeginQueryEXT(target, id); GetGLContext 648 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->EndQueryEXT(target); GetGLContext 651 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetQueryivEXT(target, pname, params); GetGLContext 654 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetQueryObjectuivEXT(id, pname, params); GetGLContext 657 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->InsertEventMarkerEXT(length, marker); GetGLContext 660 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->PushGroupMarkerEXT(length, marker); GetGLContext 662 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2PopGroupMarkerEXT() { gles2::GetGLContext()->PopGroupMarkerEXT(); } GetGLContext 664 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenVertexArraysOES(n, arrays); GetGLContext 667 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteVertexArraysOES(n, arrays); GetGLContext 670 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->IsVertexArrayOES(array); GetGLContext 673 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindVertexArrayOES(array); GetGLContext 675 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2SwapBuffers() { gles2::GetGLContext()->SwapBuffers(); } GetGLContext 680 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM( GetGLContext 687 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenSharedIdsCHROMIUM(namespace_id, id_offset, n, ids); GetGLContext 692 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DeleteSharedIdsCHROMIUM(namespace_id, n, ids); GetGLContext 697 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RegisterSharedIdsCHROMIUM(namespace_id, n, ids); GetGLContext 700 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); GetGLContext 703 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->MapBufferCHROMIUM(target, access); GetGLContext 706 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); GetGLContext 709 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->MapImageCHROMIUM(image_id, access); GetGLContext 712 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UnmapImageCHROMIUM(image_id); GetGLContext 718 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->MapBufferSubDataCHROMIUM( GetGLContext 722 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem); GetGLContext 733 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->MapTexSubImage2DCHROMIUM( GetGLContext 737 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->UnmapTexSubImage2DCHROMIUM(mem); GetGLContext 740 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ResizeCHROMIUM(width, height, scale_factor); GetGLContext 743 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->GetRequestableExtensionsCHROMIUM(); GetGLContext 746 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RequestExtensionCHROMIUM(extension); GetGLContext 749 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->RateLimitOffscreenContextCHROMIUM(); GetGLContext 755 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetMultipleIntegervCHROMIUM( GetGLContext 762 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); GetGLContext 765 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); GetGLContext 770 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->CreateImageCHROMIUM( GetGLContext 774 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); GetGLContext 779 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); GetGLContext 785 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( GetGLContext 789 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); GetGLContext 796 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM( GetGLContext 805 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->CopyTextureCHROMIUM( GetGLContext 812 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DrawArraysInstancedANGLE( GetGLContext 820 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DrawElementsInstancedANGLE( GetGLContext 824 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->VertexAttribDivisorANGLE(index, divisor); GetGLContext 827 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->GenMailboxCHROMIUM(mailbox); GetGLContext 830 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ProduceTextureCHROMIUM(target, mailbox); GetGLContext 833 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ConsumeTextureCHROMIUM(target, mailbox); GetGLContext 838 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindUniformLocationCHROMIUM(program, location, name); GetGLContext 841 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->BindTexImage2DCHROMIUM(target, imageId); GetGLContext 844 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->ReleaseTexImage2DCHROMIUM(target, imageId); GetGLContext 847 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->TraceBeginCHROMIUM(name); GetGLContext 849 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2TraceEndCHROMIUM() { gles2::GetGLContext()->TraceEndCHROMIUM(); } GetGLContext 859 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->AsyncTexSubImage2DCHROMIUM( GetGLContext 871 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, GetGLContext 882 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target); GetGLContext 885 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->WaitAllAsyncTexImage2DCHROMIUM(); GetGLContext 890 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DiscardFramebufferEXT(target, count, attachments); GetGLContext 893 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->LoseContextCHROMIUM(current, other); GetGLContext 896 gpu/command_buffer/client/gles2_c_lib_autogen.h return gles2::GetGLContext()->InsertSyncPointCHROMIUM(); GetGLContext 899 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->WaitSyncPointCHROMIUM(sync_point); GetGLContext 902 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DrawBuffersEXT(count, bufs); GetGLContext 905 gpu/command_buffer/client/gles2_c_lib_autogen.h gles2::GetGLContext()->DiscardBackbufferCHROMIUM(); GetGLContext 29 gpu/command_buffer/client/gles2_lib.h GLES2_C_LIB_EXPORT gpu::gles2::GLES2Interface* GetGLContext(); GetGLContext 130 gpu/command_buffer/service/gles2_cmd_decoder.h virtual gfx::GLContext* GetGLContext() = 0; GetGLContext 51 gpu/command_buffer/service/gles2_cmd_decoder_mock.h MOCK_METHOD0(GetGLContext, gfx::GLContext*()); GetGLContext 261 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc ::gles2::GetGLContext()->SwapBuffers(); GetGLContext 277 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc ::gles2::GetGLContext()->SwapBuffers(); GetGLContext 326 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc ::gles2::GetGLContext()->SwapBuffers(); GetGLContext 481 ppapi/lib/gl/include/GLES2/gl2.h #define GLES2_GET_FUN(name) gles2::GetGLContext()->name