GetInitialDelay 40 sync/engine/backoff_delay_provider.h virtual base::TimeDelta GetInitialDelay( GetInitialDelay 36 sync/engine/backoff_delay_provider_unittest.cc TEST_F(BackoffDelayProviderTest, GetInitialDelay) { GetInitialDelay 41 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 46 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 50 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 54 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 58 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 66 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 70 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 74 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 78 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 87 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 92 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 96 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 100 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 108 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 112 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 116 sync/engine/backoff_delay_provider_unittest.cc delay->GetInitialDelay(state).InSeconds()); GetInitialDelay 545 sync/engine/sync_scheduler_impl.cc delay_provider_->GetInitialDelay(model_neutral_state));