GetServiceId      188 gpu/command_buffer/service/context_state.cc     glBindTexture(target, GetServiceId(texture_unit, target));
GetServiceId       34 gpu/command_buffer/service/id_manager.h   bool GetServiceId(GLuint client_id, GLuint* service_id);
GetServiceId       35 gpu/command_buffer/service/id_manager_unittest.cc   EXPECT_TRUE(manager_.GetServiceId(kClientId1, &service_id));
GetServiceId       43 gpu/command_buffer/service/id_manager_unittest.cc   EXPECT_FALSE(manager_.GetServiceId(kClientId2, &service_id));
GetServiceId       51 gpu/command_buffer/service/id_manager_unittest.cc   EXPECT_TRUE(manager_.GetServiceId(kClientId1, &service_id));
GetServiceId       53 gpu/command_buffer/service/id_manager_unittest.cc   EXPECT_TRUE(manager_.GetServiceId(kClientId2, &service_id));
GetServiceId       62 gpu/command_buffer/service/id_manager_unittest.cc   EXPECT_FALSE(manager_.GetServiceId(kClientId1, &service_id));