GetServiceId 188 gpu/command_buffer/service/context_state.cc glBindTexture(target, GetServiceId(texture_unit, target)); GetServiceId 34 gpu/command_buffer/service/id_manager.h bool GetServiceId(GLuint client_id, GLuint* service_id); GetServiceId 35 gpu/command_buffer/service/id_manager_unittest.cc EXPECT_TRUE(manager_.GetServiceId(kClientId1, &service_id)); GetServiceId 43 gpu/command_buffer/service/id_manager_unittest.cc EXPECT_FALSE(manager_.GetServiceId(kClientId2, &service_id)); GetServiceId 51 gpu/command_buffer/service/id_manager_unittest.cc EXPECT_TRUE(manager_.GetServiceId(kClientId1, &service_id)); GetServiceId 53 gpu/command_buffer/service/id_manager_unittest.cc EXPECT_TRUE(manager_.GetServiceId(kClientId2, &service_id)); GetServiceId 62 gpu/command_buffer/service/id_manager_unittest.cc EXPECT_FALSE(manager_.GetServiceId(kClientId1, &service_id));