GetSolidColorProgram 1364 cc/output/gl_renderer.cc SolidColorUniformLocation(GetSolidColorProgram(), &uniforms); GetSolidColorProgram 360 cc/output/gl_renderer.h const SolidColorProgram* GetSolidColorProgram(); GetSolidColorProgram 67 cc/output/gl_renderer_unittest.cc EXPECT_PROGRAM_VALID(renderer()->GetSolidColorProgram());