GetSolidColorProgram 1364 cc/output/gl_renderer.cc     SolidColorUniformLocation(GetSolidColorProgram(), &uniforms);
GetSolidColorProgram  360 cc/output/gl_renderer.h   const SolidColorProgram* GetSolidColorProgram();
GetSolidColorProgram   67 cc/output/gl_renderer_unittest.cc     EXPECT_PROGRAM_VALID(renderer()->GetSolidColorProgram());