GetStringCompressedTextureFormat 1602 gpu/command_buffer/client/gles2_implementation.cc       << GLES2Util::GetStringCompressedTextureFormat(internalformat) << ", "
GetStringCompressedTextureFormat 1647 gpu/command_buffer/client/gles2_implementation.cc       << GLES2Util::GetStringCompressedTextureFormat(format) << ", "
GetStringCompressedTextureFormat   22 gpu/command_buffer/common/gles2_cmd_utils_autogen.h static std::string GetStringCompressedTextureFormat(uint32 value);