GetStringShaderType 2131 gpu/command_buffer/client/gles2_implementation.cc       << GLES2Util::GetStringShaderType(shadertype) << ", "
GetStringShaderType  282 gpu/command_buffer/client/gles2_implementation_impl_autogen.h                      << GLES2Util::GetStringShaderType(type) << ")");
GetStringShaderType   51 gpu/command_buffer/common/gles2_cmd_utils_autogen.h static std::string GetStringShaderType(uint32 value);