GetTileProgramAA 1520 cc/output/gl_renderer.cc       TileUniformLocation(GetTileProgramAA(tex_coord_precision, sampler),
GetTileProgramAA  313 cc/output/gl_renderer.h   const TileProgramAA* GetTileProgramAA(
GetTileProgramAA  112 cc/output/gl_renderer_unittest.cc     EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler));